this post was submitted on 07 May 2025
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[–] Ziggurat@jlai.lu 10 points 1 day ago (6 children)

While killing PC for the sake of killing them is, usually, abad practice. PC need to feel the risk of dying when doing dangerous stuff. It changes the way you play, if you know that a knife can kill you. Sure your skill mean you'll most likely win the fight or one shot that kid before they move, but if they pull a knife it's not just 1d4 over your 100 HP but a potential injury or death if you don't use your skills

[–] SoftestSapphic@lemmy.world 5 points 23 hours ago* (last edited 22 hours ago) (5 children)

Players don't NEED anything.

Some players want a challenge and to feel anxious when playing tabletop games.

Some don't want the threat of their characters dying, or a stressful experience when hanging out with their friends.

Personally I want to be then one that decides when I stop playing my character that I spent hours making and flushing out, if my DM killed my character for some random bullshit dice roll i would honestly not want to play anymore.

[–] Pacattack57@lemmy.world 4 points 19 hours ago (2 children)

Fair enough but also that’s kind of lame.

[–] Honytawk@feddit.nl 1 points 5 hours ago* (last edited 5 hours ago)

That isn't lame, that is just a different playstyle.

It is more fun, you should try it sometime.

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