this post was submitted on 19 Oct 2025
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You're right, 20fps and low polycount is just fine. You still on a 360p CRT too?
It"s an $8 purchase that can quadruple your framerate, and at the very least, hides dips from any games. Sure, little use in turn-based games and point and clicks... but for everythong else, smoothness looks and feels better.
Don't be a spoiled hyperbolic ass. But hey, you probably love Unreal Engine too.
Have fun with your discount fake frames.
Fake frames, as opposed to the real life pictures other frames are...
You remind me of people who kept posting that the human eye can't see frames past 30. Where are they now lol Oh that's right; they're right here!
Mark my words: you will use frame generation someday and you will not come back. Maybe from a future nvidia feature (eg DLSS), maybe from a monitor, in VR (been a thing for a while but it's not good yet). You will like it.
Yes, as opposed to real life rendered images other frames other.
And you don't need more than 30 fps if it's not some fast paced game. And you don't need more than 60 fps if its not a twitch shooter. And frame generation is just... Sub-par in every way imaginable. It's only useful if to get some semblance of frame stability if your hardware isn't up to snuff.
And that's the only thing that matters; a well rendered stable framerate.
People like you are the reason why corporate entities are trying to push for all this ugly shit into newer games and GPUs.