this post was submitted on 08 Jul 2025
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[–] Moonguide@ttrpg.network 3 points 2 weeks ago

I don't hate 5e, in fact I'd join in as a player very happily, but I wouldn't run it. 5e is geared towards a very specific kind of campaign that I'm not very interested in running.

I'm more of a social campaign with big action sequences kind of DM and Savage Worlds does that perfectly. It is:

  • Classless
  • 3 actions per turn, going over 1 heightens the chance you'll fail on all actions. Players tend to spend less time thinking.
  • Step die instead of d20, easy math.
  • Extremely easy to make homebrew for.
  • Generic, which means it can do any genre (I've done dark fantasy western and high fantasy medieval, next up I'll do dark fantasy cyberpunk hopefully).

I tried to turn 5e into something that fit a cyberpunk setting for about 3 months, before just buying SWADE and being able to run every genre I could imagine from the go.

[–] Tudsamfa@lemmy.world 2 points 2 weeks ago

I genuinely thought this was about chess for a second.

[–] Wilco@lemmy.zip 2 points 2 weeks ago (16 children)

No no no ... 5e 2024 sucks.

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[–] UnderpantsWeevil@lemmy.world 2 points 2 weeks ago (5 children)

I think part of the problem is that 5e is so pervasive and baked into the "people who play TTRPGs" population that you need to sell them on why 5e isn't good before you can get them to consider why your alternative is good.

Frankly, I'm a White Wolf die-hard. I love Exalted. I love Werewolf. I love Mage. I tolerate Vampire. But as soon as I show someone a set of d10s and try to talk them out of the idea of "Leveling" they get scared and run back to the system they're familiar with. I also have a special place in my heart for Rollmaster/Hackmaster/Palladium and the endless reams of % charts for every conceivable thing. And then there's Mechwarrior... who doesn't love DMing a game where each model on the board has to track it's heat exhaust per round? But by god! The setting is so fucking cool! (Yes, I know about Lancer).

I will freely admit that these systems aren't necessarily "better" than 5e (or the d20 super-system generally speaking). But they all have their own charms. The trick is that selling some fresh new face on that glorious story climax in which three different Traditions of Magi harmonize their foci and thereby metaphorically harmonize fundamental concepts of society is hard to do on its face. By contrast, complaining about the generic grind of a dice-rolling dungeon crawl is pretty straightforward and easy.

[–] kattfisk@lemmy.dbzer0.com 1 points 2 weeks ago (9 children)

If you lead with "Thing you like is actually bad", their immediate response will be to disagree with you and start defending the thing they like. And if you want someone to listen to your arguments, rather than just try to poke holes in them, you must avoid putting them on the defensive.

To get through to people, find common ground and build off that. "If you like FEATURE in GAME, you'll probably love SIMILAR FEATURE in OTHER GAME because..." is something that's actually going to get someone interested, rather than start a pointless argument :)

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