Not so much my favorite game, but just one of absurd obscurity: Special Training ‘99
It was a game I found in school that I lost track of and nobody I asked about it had any notion of what I was talking about. Only just found it again recently.
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Not so much my favorite game, but just one of absurd obscurity: Special Training ‘99
It was a game I found in school that I lost track of and nobody I asked about it had any notion of what I was talking about. Only just found it again recently.
Backyard baseball, loved that game as a kid.
Rocket Slime was one of my favorite games as a kid! I didn't even find out what Dragon Quest was until like a decade later when 11 came out
Comix Zone. It was a beat-em-up on the Sega Genesis with a gorgeous, comic book art style. It wasn't the greatest game, but it had character and it stood out against some of the other fighting games at the time. I'd really love a remake or sequel at some point. Doing it in the style of the Spider-verse movies would be rad.
Sonic riders zero gravity: The game is a sequel to Sonic riders, dumb down for new players but the music still slaps
Meteos for the DS. Never got the Disney sequel but the original was great and probably my most played DS game.
Endorfun. I got it for Christmas in 95 or 96 and would spend hours playing it. Years later I would get emulators to continue playing it. Introduced my college roommate to it. There were times I couldn't get the sound of the animations to work, but I kept coming back to it. Every now and then, I'll revisit it. Wish it would get a rerelease or new version, maybe something I could pay on my phone. Loved the music, the moving colors and textures. It has a therapeutic way of getting me out of my head.
May be a little off from what you're asking but one of my favorite games period is Bookworm on the GBA. It was originally a flash game but when it came to GBA you could save your progress. The music was so cute and the sound effects were just awesome. They tried to bring it to the DS without that music and the effects and it just didn't work. Other iterations exist as well, none as cool and enjoyable as the GBA version. I'm stuck emulating until someone rediscovers this neat little game and brings it to switch or steamdeck.
Sally Can't Sleep. It's a strange indie first person platformer with a lot of focus on versatile and exploitable movement mechanics. The dev sacrificed visual polish for quantity and style, so the game has a lot of interconnected levels with a wide variety of different mechanics, types of level design, and visual styles - it's a really good example of how much a solo developer can accomplish. It's pretty funny, too. I don't think I've ever seen a game pull a credits gag like it did.
Never heard of this one and it's title and your summary has grabbed me. Will check it out~
Luigi's Mansion. My absolute favorite game on Gamecube and probably my favorite Nintendo franchise, but I never hear anyone talking about it unless there is a new release.
Digimon World (PSX)