atotayo

joined 2 years ago
[–] atotayo@lemmy.zip 7 points 4 days ago

Strawberry jam for celeste. It's a huge collaborative project that introduces 100+ levels (base game has 25) with a really wide range of difficulties, graphical styles, new mechanics, original music and ideas on par with the quality from the base game. Definitely a must play if you like 2d platformers

[–] atotayo@lemmy.zip 2 points 2 weeks ago

You could try lunacid, it's not old but definitely old style.

[–] atotayo@lemmy.zip 6 points 1 month ago (2 children)

I know it's not what you asked for but i think you would enjoy the doom games, specifically eternal but 2016 is also great.

It has great campaign, great music, arguably the best combat system in a shooter game, it's highly replayable, 20€ with all the dlcs when on sale and when played on higher difficulties it becomes extremly technical.

It also has a multiplayer mode but i don't know too much about it

 
[–] atotayo@lemmy.zip 4 points 2 months ago

If you want a shooter i suggest marvel rivals, it has in-game tournaments that you can access after you reach a high enough rank in ladder.

If you want a moba league of legends should have something similar in the client although i don't know too much about it.

If you want a fighting game then you have hundreds of options. Tekken 8, street fighter 6 and guilty gear strive are the more popular ones with weekly tournaments online. (Most of these should be on sale because of the EVO which is the biggest tournament in the community)

Even mario kart wii (and the newer ones) have regular tournaments with very competitive scenes. Ultimately it's about what you like to play and how good you are at it.

[–] atotayo@lemmy.zip 1 points 4 months ago* (last edited 4 months ago) (1 children)

Came out of beta today

 

Today a friend of mine made me realize that roundabouts have "perfect" road markings around them and i started wandering how a machine would go about making a circle without a compass-like system. So i tried google but every result led to either a janky home made compass or some sort of hand-drawing technique. I assume it should be possible to draw a circle knowing the radius in an analog system without a compass but i can't figure out how. Plus i don't know how the physical structure of a roundabout is made to be round and that is even weirder to think about.

TLDR: How are roundabouts and round road markings made?

[–] atotayo@lemmy.zip 5 points 6 months ago

I love learning how things work. Disassembling laptops is extremely stressful the first time (especially if it's your only pc) but it becomes fun when your realize that they're (usually) meant to be opened; it becomes stressful when you open items that aren't supposed to be, like anything that uses glue as a build material. It also helps seeing things less like a magic box and more like a logic interaction between things, meaning i learn how to use them the right way. And congratulations for fixing your laptop, it always seems harder that it actually is

[–] atotayo@lemmy.zip 9 points 6 months ago (3 children)

Disassembling stuff. Usually electronics but also items with cool mechanisms like a clock

[–] atotayo@lemmy.zip 3 points 6 months ago

I did play a lot a couple years ago completely f2p and in the late game the artifact farming gets really bad, to the point that you farm for weeks for one character. It's not necessary to clear the story (at least in the past) but in the late abyss is mandatory and it kills any will to try off-meta/more fun builds. Still a lot of fun if you play casually.

[–] atotayo@lemmy.zip 6 points 6 months ago (1 children)

"Can't live without electricity"

Basically routing a pcb with extra dopamine

[–] atotayo@lemmy.zip 6 points 7 months ago

Italy: It's really hard to beat pizza, maybe a good lasagna or a "cacio e pepe" pasta depending on the mood.

[–] atotayo@lemmy.zip 3 points 8 months ago (1 children)

I only recently started playing older titles with the original half life and i guess that put my bar for masterpiece a little too high. I still consider it a good game, probably i would have appreciated it more when it came out.

[–] atotayo@lemmy.zip 3 points 8 months ago

Yea that seems great

 

I played the original silent hill for the first time without knowing anything about the series and i think i am missing something.

The gameplay was obviously clunky but still enjoyable using savestates. My problem comes from the fact that it wasn't really scary (probably because i don't get scared easily) and from the story. When i reached the ending i was very interested in knowing what was going to happen, only to be faced with a basic bossfight without much information about the story (bad ending).

Then i checked the wiki and apparently there are multiple endings whose requirements are not explained in game (or at least it seems so).

Is it worth replaying the game using a guide to see the other endings or should i just watch them on YouTube?

And why is it considered a masterpiece?

 

Let's say that you have an opportunity to gain billions to fix the society from the top. Do you think that you would keep your integrity and use your money for the greater good, or that you would be corrupted by your power?

If so, would you still accept the offer knowing that you would just make the situation worse?

And if you believe in yourself, how would you try to convince an hypotetical entity to give you this wealth?

To avoid regrets let's say that if you decline the offer your memory about the deal gets erased.

 

I've been discussing with my sister (a big fan of her cats) about what lives we would save in an emergency. I think a human live is worth more than an animal's no question asked but she thinks otherwhise. So to end this discussion I'm writing here.

  1. Who would you save between your cat and your worst enemy?
  2. What if it was between your cat and a stranger?
  3. Why?
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