Adventure / Point-and-Click / Narrative Games

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A community for fans, devs, and general aficionados of the adventure game genre. This includes IF/parser games, point-and-click games, puzzle games, walking simulators, and whatever else you want to call these. To us, they're simply adventure games.

founded 2 years ago
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cross-posted from: https://piefed.social/post/490628

NEW RELEASE - Welcome Home

Where home feels wrong, and you're anything but welcome

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We’ve written a detective story and I’m wondering if anybody likes it. It’s kind of a detective story that “tells itself”.

https://www.loomers.world/derek/

You’re detective Derek Maker and you have to extract a confession by interrogating the suspects of an art heist.

We worked hard on writing the script (it’s not AI generated!) and we programmed an AI to play out the other characters.

Solving it seems pretty difficult, because so far nobody’s come close to cracking it!

Can you solve it? And do you think it’s any good?

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cross-posted from: https://lemmy.world/post/24945773

Streets of Fortuna (in development) Steam store page

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I just recently got a chance to try out Mouthwashing. I went into it not knowing anything about the game other than that it was a recently released, well regarded horror game in the "walking simulator" style.

I thought it was really good. Interesting story, nice late 90s retro visuals, good setting (small group of people stuck on a spaceship is always a great setting as far as I am concerned). I just wish more time was spent on fleshing out the characters and their relationships. It would have added some more intensity to the experience.

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cross-posted from: !stauf_mansion@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/335

This was streamed live before but unfortunately had audio issues. This version of the video has fixed audio.

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For the unfamiliar, this is an interactive fiction competition. The premise is that people submit 'seeds' (assets, writing prompts, or game ideas) and creators pick ones they like to make a game off of. The best game wins, good seeds can get stickers. (Both of these are just virtual pats on the back, no real money or stickers involved.) The nature of this event is that most of the seeds will remain unused, but I think having a bunch of them to look through is part of the appeal. And of course they can be resubmitted or removed if you want to use the idea for your own project.

Compared to past years having 80+ seeds, this year only has 12. If anyone here has any concepts or ideas, I'm sure they'd be appreciated.

(Disclaimer: if you're submitting a text prompt, you're encouraged to make it at least a few paragraphs. They also don't allow AI-generated content.)

(Second disclaimer: I'm not involved in the contest at all.)

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I put on Larry 7 on my Steam Deck the other day after playing through 6. And I saw that you could type in commands again like in the old games.

Do you have to use that feature or can you get by with the mouse only? My eyesight isn't that great and typing on the Deck isn't much fun either way so I hope it's optional.

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cross-posted from: https://lemmy.zip/post/25626359

Broken Sword: Shadow of the Templars - Reforged

News: Broken Sword: Shadow of the Templars – Reforged is set to launch on Nintendo Switch on November 7, 2024.

Key Points:

  • Remastered Edition: The reforged version features enhanced graphics and audio compared to the original.
  • Switch Release: Enhanced with all post-launch fixes from the PC version.
  • Price: £24.99/€29.99/$29.99 on the Nintendo eShop.

Enhancements:

  • 4K Redrawn Backgrounds
  • Re-animated Sprites
  • Enhanced Audio
  • Option to switch between original 1996 visuals and updated graphics at any time during gameplay.

Plot Summary: George Stobbart, an American tourist, becomes embroiled in a global conspiracy involving the Knights Templar after witnessing a bombing in Paris.


What do you think? Are you excited to revisit this classic adventure game on Switch?

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I don't need to remind you that this investigation is strictly unofficial

We are excited to announce that Rise of the Dragon is now ready for public testing. This is the first of a small number of games built using the DGDS (Dynamix Game Development System) engine.

The Dynamix name may be familiar – bought by Sierra in 1990, the Dynamix brand continued and became well known for action and puzzle games like The Incredible Machine, A10 Tank Killer, and Red Baron. They also made a few adventures using the custom DGDS engine.

Rise of the Dragon is set in Los Angeles in a dark version of the future, circa 2053. You play as Blade Hunter, a private investigator and retired police officer. After a designer drug kills the mayor's rebellious daughter, Chandra, Hunter is hired to find the people responsible for releasing the drug on the streets. What Blade ultimately finds is much more than he expected. Rise of the Dragon combines classic point-and-click adventure style with platforming arcade sequences, giving a unique gameplay combination.

You’ll need the latest daily build of ScummVM and files from the DOS version of the game, which you can buy at GOG (check our wiki for the required data files). Please file any issues you notice on our bug tracker.

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