Dungeon Crawl Stone Soup

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Community for discussing the traditional roguelike game, Dungeon Crawl Stone Soup.

https://crawl.develz.org

founded 3 years ago
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Probably since 0.30, the imp summoned by "Call Imp" now has a spear to poke enemies from behind you. The imp also doesn't blink around anymore.

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Personal highlights:

Many monsters (boulder beetles, two-headed ogres, various orcs…) do less damage.

Been surprised by how hard these hit many times. 🙃

Bumping a foe while holding a ranged weapon now automatically shoots instead of asking if you want to hit the foe over the head with your bow.

Makes playing purely-ranged characters a lot less annoying.

When worshipping at a faded altar, the player is given a preview of three gods the altar might belong to.

So far, it felt 'optimal' to always gamble and just throw away a character when you get a bad god. Now it feels a lot more like an actual decision.

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They can fly, but they'd rather not do it over land. Apparently.

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Noticed on Trunk that Sandblast doesn't need stones anymore and figured I should do a serious run with a GrEE. Of course, now the game gives me lots of stones...

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Both are stacks of 3 as well. Thanks, Game.

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In the farthest corner and just one small corridor leading up to it...