this post was submitted on 03 Feb 2025
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Technology

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[–] RagnarokOnline@programming.dev 8 points 2 weeks ago (1 children)

Yeah, the convenience of everyone having internet has shortened development cycles and meant everything is shipped with less testing and is available for constant rework/improvement.

It’s really nice sometimes to admire early software because of how cobbled-together it was and would still work well-enough.

[–] some_guy@lemmy.sdf.org 4 points 2 weeks ago (1 children)

I told a younger coworker that computers before broadband still had bugs, but generally worked because shipping updates was a challenge. Now everything is half-assed because a patch is a click away.

[–] RagnarokOnline@programming.dev 3 points 2 weeks ago

And the bugs were (usually) reliable, so if you found a workaround on your own or just avoided causing the bug, you would get a consistent experience.

Now it feels like each deployment ends up breaking something new.