this post was submitted on 15 Mar 2025
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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[–] sudneo@lemm.ee 2 points 10 hours ago (1 children)

That's how sales of anything works. Everything is sold at the highest possible price that people are willing to pay.

[–] index@sh.itjust.works -2 points 10 hours ago (1 children)

That's not true, especially for software that has infinite supply

[–] sudneo@lemm.ee 2 points 4 hours ago (1 children)

Basically nothing is sold to cover the cost. That's the basic of how making a profit works. So let's start from there. Second, when you make a digital product, you invest X and you have no idea how many copies you will sell. It's much harder to compute the marginal cost compared to a physical item. Videogames are a luxury item, they are by no means necessary. So there is no harm in letting demand and offer regulate the price. If you feel that paying a certain amount is not worth for a game, you don't pay it, or you wait until the price drops.

[–] index@sh.itjust.works 0 points 1 hour ago

That’s the basic of how making a profit works.

Not everything is made for infinite profits