this post was submitted on 22 Apr 2025
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Oblivion Remasterd Deluxe Edition is reminding us all of the fall of gaming.

That ~~smile~~ horse armor. That damned ~~smile~~ horse armor.

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[–] procapra@lemm.ee 6 points 2 days ago (2 children)

Am I the only person tired of remakes?

[–] Valencia@sh.itjust.works 1 points 1 day ago (1 children)

A lot of my friends just won't play "old" games. If the graphics don't look somewhat modern, they physically cannot bring themselves to touch it. I showed my girlfriend system shock 2 and she audibly laughed at me wondering how I could stand it. Another friend refunded vampire the masquerade because he could not get over how old the game looks.

So yeah I think unfortunately they're a necessary evil for people to get in touch with some of these older classics.

[–] DeathsEmbrace@lemm.ee 1 points 1 day ago

This is the only way some people will play it.

[–] Smokeydope@lemmy.world 3 points 1 day ago* (last edited 1 day ago) (2 children)

I have no issue with remakes themselves. Games are a kind of art, and good art should be kept alive for the next generations to enjoy. The problem to me is:

  1. the only thing big studios now want to put out remakes/remasters of the backlog they already made because its a safe and easy cash grab. One of the top comments about there being 7 skyrims and 2 oblivions before ES6 is soo real man. Its like all the people who founded the companies who were responsible for creative novel design/story that gave big titles their soul in the 2000s no longer exist in the industry except a few indie devs. Now all big game companies are just run by business associates without a shred of humanity outsourcing everything for a quick buck.

  2. Graphics have plateud from late 2010s and onward. Remastered and remaked stuff made a lot more since for the ps2/xbox and backwards, with the ps3/x360 1080p resolution it made a little less sense but I could still understand them porting like TLOU to ps4 at 4k or whatever. But now were remastering games that came out 5 years ago at 4k and trying to sell it as some huge graphical overhaul worth the asking price. Maybe im insane or old but my eyes can barely tell the difference between 1080p and 4k, going from 4k to 8k is like the same picture with slightly different shaders.

[–] TheOakTree@lemm.ee 1 points 13 hours ago (1 children)

I agree with most of your sentiment, but if you can't tell the difference between a clean 1080p image and a clean 4k image, then you either have a terrible display or you need to get your eyes checked. 4k to 8k is less notable of a change, much like going from 240hz display to a 480hz display.

[–] Smokeydope@lemmy.world 1 points 10 hours ago* (last edited 10 hours ago)

during the time I was born TVs were small square boxes powered by glass tubes and turny knobs. I want to say 480p but tbh if you were using a junky 10 inch display at the turn of the century on satallite it was closer to like 240p. The jump from square 480p to widescreen 720/1080 was an actual graphical revolution for most people in a very big way, especially for watching movies that were shot in wide. In terms of games 1080p is both where 16:9 took off and the point where realistic looking graphics meet acceptable resolution for like skin pours and godrays shit like that. GTA5, TLOU and RDR are the examples that come to mind from the AAA 1080p era and their original states still probably hold up today.

When the 4k stuff finally came around and it was advertised as the next revolution I was excited man. However compared to going from 480 to 1080 it wasn't a huge change tbh. It seems once you're already rendering skin detail and individual blades of grass, or simulating atmospheric condition godrays, there isn't much more that can be drastically improved just by throwing a billion more polygons at a mesh and upscaling textures. The compute power and storage space required to get these minimal detail gains also starts escalating hard. Its such bullshit that modern AAA games are like 80gb minimum with half of that probably being 4k textures.

I will say that im like the opposite of a graphics snob and slightly proud of it so my opinions on 4k and stuff are biased. Im happy with 1080p as a compromise between graphical quality and compute/disk space required. Ive never played a 1080p at maximum graphics and wanted for more. Im not a competitive esports player, im not a rich tech bro who can but the newest upgraded gpu and 500tb of storage. I don't need my games to look hyperrealistic. I play games for the fun gameplay and the novel experiences they provide. Some of the best games I've ever played look like shit and can be played on a potato. Most of the games I found boring were AAA beautiful open worlds that were as wide and pretty as an ocean but gameplay wise it was as deep as a dried up puddle. I hopped off the graphics train a very long time ago, so take my cloud yelling with a grain of salt.

[–] procapra@lemm.ee 2 points 1 day ago