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Fedora Linux devs discuss dropping 32-bit packages - potentially bad news for Steam gamers
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The Unix epoch problem is completely unrelated to a program being 32-bit or not. The architecture affects the maximum addressable memory space, not the size of individual types. You could easily define and use a 128-bit type in a 16-bit environment, for example.
The epoch problem is simply due to a bad design call a long time ago - one that proved foundational and incredibly difficult to change once it'd become an entrenched standard. They could have made timestamps 64-bit at the time, and probably would have if they'd known their work would survive the several decades it'd take for that decision to pay off.