this post was submitted on 08 Jul 2025
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Gaming

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Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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[–] tias@discuss.tchncs.de 31 points 1 week ago* (last edited 1 week ago) (4 children)

Long cutscenes that don't let you save or pause when anything comes up that forces you to leave the keyboard or just focus elsewhere.

"Control" was the worst wrt this (or was it Quantum Break? Maybe both). I was just about to go to bed when it showed me a "cutscene" that went on for more than 30 minutes. Turned out later that you could actually go back to watch it again afterwards, but there was no indication of that at the time.

[–] bjoern_tantau@swg-empire.de 8 points 1 week ago (1 children)

The Steam Deck is great in that regard. Just put it to sleep.

[–] evening_push579@feddit.nu 5 points 1 week ago

Same with the Switch and easily one of the top features. Laundry done? Sleep mode. SO asks something? Sleep mode. Done pooing? Sleep mode.

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