this post was submitted on 02 Aug 2025
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If you were designing a cockpit and wanted to relay positional data to the pilot, 3D audio would be a great way.
So my head canon is that the sounds are generated in the cockpit, for the benefit of the pilots.
I remember Wing Commander III having that explanation in the manual: sensors pick up what is happening outside the ship and simulate positional sound to increase pilot awareness.
Such an awesome game! I played that as a kid, I wonder if that's where this idea came to me from.
I still remember being in awe because of the whopping 4 CD-ROMS it came on, in a time where CD-ROM drives weren't even standard yet. Damn, I feel old now. 😂
It was so much ahead of its time. The storyline, the cinematic characters... I got a fighter jet joystick because of that game, sunk countless hours on it. Thanks for the memories!
Like electric cars having a fake noise for nearby pedestrians.
Star Wars is one of those franchises that depend on ideas like this. Thank you doing your part soldier! 🫡