this post was submitted on 29 Aug 2025
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[–] stupidcasey@lemmy.world 13 points 4 days ago* (last edited 3 days ago) (1 children)

Oh, my god, I search for traps again.

You can't.

Why tf not?!

You don't think there are any traps to search for

Yes I tf do.

Yeah but your character doesn't.

Ok hear me out, we have been doing this for five years now right?

Yeah.

So by now my character has came to an understand that he lives in a world controlled by chance and a cruel, cruel God right?

I guess technically He could know that.

So, he would never ever trust his own ability and would understand that no matter how sure you are you should try as many times as possible right?

That's metagaming.

No, no, no it's not actually, because in this world God's are real.

Ok, I'll accept it.

So can I roll again?

No.

Why TF not!?

Because your religion is too low.

...

You watch yourself, I'm taking a class in cleric next level.

[–] vithigar@lemmy.ca 11 points 4 days ago (2 children)

Alternatively you allow that line of reasoning but subsequently require that they spend hours searching every room they enter multiple times.

[–] DragonTypeWyvern@midwest.social 7 points 4 days ago* (last edited 4 days ago)

Give them the paranoid flaw and make it a roll-to-stop mechanic.

[–] Cethin@lemmy.zip 5 points 4 days ago

Yeah, the only way it would not be meta gaming is if it extends beyond this. They have to question everything else they do too. Did they succeed because "the cruel gods" wanted them to? Does that mean they should fail on purpose instead? Etc.

I don't agree with the reasoning at all, but if you are going to agree with it it has to be painful. It also needs to be a lesson to the player to stop fucking around and just play the game.