this post was submitted on 28 Sep 2025
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There's a lot to like in there: The environments are gorgeous. The main characters are full of texture. The wildlife feels alive. The soundtrack is excellent. The voice acting is good. The details are fine and abundant. I'm really impressed with the team members who worked on these things.
But sadly, the slapdash user interface, hostile save system, unskippable cut scenes, and absolutely garbage mission mechanics (mostly having to do with robbing the player of agency and imposing ridiculous failure conditions) ruined it for me.
The time I spent wandering around the world simulation was mostly enjoyable. The time I spent playing it as a game was mostly miserable.
Yeah I think I agree with you on all counts. I haven't finished it, mind. I also sort of got taken out of immersion constantly by the enormous body count you rack up in every single main story mission. You're essentially committing genocide, and nobody fucking cares. It's such a bizarre clash with all the immersion centric features of the open world sandbox. Even the story tries to be grounded, and then you murder like a thousand O'Driscolls and several hundred sheriffs.
The UI is why I couldn't finish it. My gaming PC is hooked up to my TV and even with a 70" screen I couldn't read hardly any of the maps or menus. I even dusted of a pair of readers but still struggled. It's a beautiful game and looks incredible but after a few hours of that I just got tired of squinting and moved on.
Maybe someday I'll come back to it and try to find a mod or something but it's just not worth giving myself a headache when there are so many great games out there.