this post was submitted on 09 Oct 2025
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Virtual Reality

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Virtual Reality - Quest, PCVR, PSVR2, Pico, Mixed Reality, ect. Open discussion of all VR platforms, games, and apps.

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The group, which calls itself XR Research Institute, claims that the launch is set for this year, and estimates a production run of 400,000 to 600,000 units per year.

For comparison, that's roughly the production scale of Apple Vision Pro. Meanwhile, 2.5 million people have unlocked the achievement for completing the Quest 3 and Quest 3S introductory mixed reality experience after two years, and Quest 2 sold north of 20 million units. As another point of comparison, estimates peg Steam Deck at around 5 million units after almost four years.

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[–] vala@lemmy.dbzer0.com 0 points 2 days ago (1 children)

They have done great stuff with Wine/Proton but valve can't even get Steam itself working that well on Linux. I have almost constant UI rendering issues.

[–] mittorn@masturbated.one -1 points 2 days ago (1 children)

@vala @cronenthal it's sad that valve replaced ui with glitchy web bullshit. I stopped updating steam in 2022 and almost stop using it (2022's version works, but cannot unpack new depot chunks after zstd chunks was introduced).
Also, it's now irrelevant for gaming service, because another browser eats resources and it cannot be disabled now. There was some alternative solutions, like openstramclient, but it is not in useful state for some reason. They made fully working client in qt and deprecated it, announcing c# rewrite. old qt version works with 2022s steam, but i do not know if it works with modern versions

[–] vala@lemmy.dbzer0.com 3 points 2 days ago

Wtf is your instance lmao