this post was submitted on 19 Oct 2025
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They don't have to, but having one would significantly increase the chances of the genre being successful.
All of the games in the genre that don't have a PvE mode see high success for less than a year before player numbers fall below 10k average players. The only really exception is Tarkov, which is basically the Fornite of the genre, except it actually was the first of the genre unlike Fortnite.
ARC Raiders should have one in particular because it was originally supposed to be a coop PvE game, and was forced into its current genre by Nexon.
Do we know Nexon forced them to change genres? The devs explained that their PvE only concept just wasn't fun hence the change but who knows how much Nexon has a say past monetization strategies.