this post was submitted on 26 Jun 2023
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Synthesizers
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I recently joined a game development team that is in need of tons of different types of music. Level tracks, OST, action tunes.
Any tips on managing such a big project would be greatly appreciated. I haven't done this before and am very much a hobbyist musician. I mainly use Ableton Live.
Make sure level tracks easily loop and provide the correct atmosphere to the game. They should be unobstrusive and leave the frequencies for SFX available.
Make sure SFX integrate in the bgm.