this post was submitted on 02 Apr 2025
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[–] helpImTrappedOnline@lemmy.world 21 points 6 days ago (3 children)

"You have all the power in the world, can slice through a steel army like butter, but tell me adventure, can you break a locked door?"

[–] Kolanaki@pawb.social 14 points 6 days ago

"You will never defeat... MY WAIST HIGH SHRUBBERY!"

[–] Snowpix@lemmy.ca 10 points 6 days ago (1 children)

Aw, damn it. I'm the legendary hero saving the world from an unprecedented threat, but I just can't seem to get past this TREE in the middle of the road! This immovable obstacle is the one thing halting me in my quest!

...What do you mean, "just go around it"? Blasphemy!

[–] racketlauncher831@lemmy.ml 6 points 6 days ago

Level 100 on all six Pokémons

Some even learned HM01, CUT

Press A on the road block

[–] NotADharkInAManSuit@lemm.ee 4 points 6 days ago (1 children)

This made me think of Crisis Core.

My stats could literally go no higher, even after breaking the stat parameters, every attack I did inflicted every status ailment including death, I killed the god of the life stream, I was the apex of stats, skills, and equipment. And then a bunch of Shinra chaff kill me. I literally killed god, and other gods, and Sephiroth at his prime, but was taken out by frontline infantry. #justiceforzack

Or when the characters forget about their bag full of revive potions as they watch their beloved companions die. It's not like the potions are rare or unique, every store in the world sells them, even your car sells them in FF15.

The enemies clearly know about them too, how else would you explain the unlimited supply soldiers and monsters we use to grind levels?

[–] MoreFPSmorebetter@lemmy.zip 13 points 6 days ago (1 children)

It's always really funny to me when games try and have NPCs talk about the main story or something. Like in every far cry game the first thing I do when given control is go and absolutely Max out my character and get all the unlocks and fast travel points I can before I start hitting stuff that's locked behind main story progression. The whole time I'm running around and unlocking towers and guns you'll get passing NPCs talking about the urgent thing that needs to happen right away.

Some devs are getting smarter about these things and only giving you a few side quests per main story quest finished so you have to progress through the main story to get all the powerful shit you want.

[–] ZoopZeZoop@lemmy.world 4 points 5 days ago

I love getting overpowered early on and coasting through the rest of the game. I'm also a junk collector and try to get as much stuff as I can so that whenever a new recipe opens up, I can make whatever my team needs and continue the coasting.

[–] elrecoal19_1@lemmy.world 10 points 6 days ago (1 children)

A game with enemies that level slightly less than you do where, at the final boss, you become the boss and have to fight your character

[–] UnderpantsWeevil@lemmy.world 6 points 6 days ago* (last edited 6 days ago) (1 children)

At the end of FFX,

spoileryou have to fight all your own summons. Which can get pretty ugly if you'd been leaning on them through the whole campaign, to the detriment of the rest of your party.

[–] derpgon@programming.dev 4 points 6 days ago (1 children)

Me, in a JRPG where I was stuck in a boss room with no mobs to level up after learning that you can escape from all the fights, except the boss...

Yeah, I was 11, how can you tell lol

[–] TeamAssimilation@infosec.pub 3 points 6 days ago

Lavos really likes when Crono, out of curiosity, uses that one bucket at the End of Time.

[–] qyron@sopuli.xyz 65 points 1 week ago (1 children)

I would do this on Fallout and Silent Storm. And I resumed the main quest, my character was so overpowered and overgeared the main game became "almost" too easy. To compensate, I would wreck havoc, chaos and mayem at every chance I got.

[–] MachineFab812@discuss.tchncs.de 14 points 1 week ago (10 children)

This is exactly why so many of us end up as murder-hobos on so many play-throughs of various games. It sucks when the devs fail to catch that an early side-quest reward makes the game too easy, or on the flip-side insanely difficult for failing to complete it.

[–] TheRealKuni@midwest.social 1 points 6 days ago

It sucks when the devs fail to catch that an early side-quest reward makes the game too easy, or on the flip-side insanely difficult for failing to complete it.

But then Diablo 4 comes out and people complain that everything levels with you because “It DoEsN’t FeEl LiKe I’vE mAdE aNy PrOgReSs If ThE EnEmIeS gEt StRoNgEr.”

If your level is the only thing making you stronger in a Diablo game you’re doing it wrong.

Finally in the overhaul with the recent expansion they just removed levels from enemies. Problem still exists for these people, because all areas are just as difficult as others. But that means the endgame is playable, and that’s the real goal of a game like Diablo.

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[–] Iceman@lemmy.world 24 points 1 week ago (1 children)

You better pray for a cut-scene to save ju after i completely destroy you in a manner of second.

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[–] Snowpix@lemmy.ca 22 points 1 week ago

Main questline? What main questline? What do you mean I'm supposed to find my dad/son/attempted killer?

[–] ThraawnSolo@lemmy.dbzer0.com 21 points 1 week ago (1 children)

Yeah baby, just the way I like my games. Side quests with a...side of main quests.

[–] ripcord@lemmy.world 13 points 1 week ago (3 children)

One day I will finish Skyrim main

[–] AngryCommieKender@lemmy.world 3 points 6 days ago (1 children)

I kinda doubt I'll actually finish Fallout 4. I know how it ends, and the fact that nothing I do matters is unsatisfying

[–] ripcord@lemmy.world 0 points 6 days ago

That reminds me - one day I will finish Fallout 3 main

[–] TeamAssimilation@infosec.pub 2 points 6 days ago

The World Eater swiftly put in its humble place by the Cheese Eater.

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[–] El_Azulito@lemmy.world 19 points 1 week ago* (last edited 1 week ago) (2 children)

This is how I play Elden ring and every Zelda game ever known to man. You just don’t want them to end.

[–] Snowpix@lemmy.ca 2 points 6 days ago

Exactly. The postgame gets so boring after a while, it's more fun to just make a new character and do all those side quests again.

[–] And009@lemmynsfw.com 6 points 1 week ago (2 children)

I don't even remember the end of Skyrim. Maybe I never did.

[–] DontMakeMoreBabies@lemm.ee 3 points 6 days ago (1 children)

I've got a ridiculous amount of time in Skyrim and never finished the main quest.

[–] Manalith@midwest.social 1 points 5 days ago

The only reason I finished the main questline 15 years late was because I got a house in the anniversary update that had a display case for the Dragon Priest Masks

[–] DragonTypeWyvern@midwest.social 10 points 1 week ago (6 children)

It's pretty memorable. You go to Skyhalla, kill a bunch of dragons.

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[–] Cruxifux@feddit.nl 18 points 1 week ago

This is why I like games where you can finish the main quest and keep playing.

[–] egrets@lemmy.world 10 points 1 week ago

In the skies above the mountain, darkness overcame pale
Then Mannimarco, Big Worm, felt his dismal powers fail

[–] tetris11@lemmy.ml 8 points 1 week ago

"Hey! Listen! Listen!" ~ I've survived entire lifetimes with that twittering into my ear to no avail. I am going to climb that mountain and will use every levitation hack that I know to make it happen.

[–] vin@lemmynsfw.com 8 points 1 week ago (1 children)
[–] galanthus@lemmy.world 2 points 6 days ago* (last edited 6 days ago)

Vive le dirt!!!

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