this post was submitted on 14 May 2025
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I tried to mod Cyberpunk 2077 and it was not a smooth experience. I first tried using Vortex in Bottles but it wouldn't run. I then tried to use ProtonUp-QT but couldn't figure out exactly what to do. I discovered that there's a new NNM AppImage that's early in development that works with Cyberpunk.

I'll have to try again in the future and figure out how ProtonUp-QT, ProtonTricks, Steam Tinker Launcher, etc.

#linuxgaming #gaming #bazzite @games

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[–] Lojcs@lemm.ee 8 points 8 hours ago (2 children)

Personally I just start a windows vm, mount the dieectory to it and mod from there

[–] Broadfern@lemmy.world 3 points 8 hours ago

That’s probably the way to go. I’ve tried using .dll-based mods with Proton/Winetricks/etc to little success so having a VM is smart if you’re able.

[–] Bonje@lemmy.world 5 points 8 hours ago

Steamtinkerlauncher is the way to do it, you are on the right track!

[–] Zikeji@programming.dev 2 points 7 hours ago (1 children)

I modded Cyberpunk 2078 and jumped straight to the NNM app, no issues. Running quite a few mods.

[–] any1th3r3@lemmy.ca 1 points 4 hours ago (1 children)

Ditto (but 2077 instead, haha). I've had no issues, except I wish it'd be possible to export the mod collection and reimport on a different device - eg going from desktop to Steam Deck and vice versa, which I've had to do manually.

[–] Zikeji@programming.dev 1 points 45 minutes ago

Whoops! Didn't notice that typo. I wouldn't even dream of subjecting my steam deck to the same 900 mods as my PC.

[–] HubertManne@piefed.social 1 points 7 hours ago

I did the one for skills and maybe another one on my steamdeck. It was just dropping a file into a folder. Finding the folder though. ugh. that was the annoying part.