this post was submitted on 22 Jun 2025
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[–] psud@aussie.zone 2 points 1 hour ago (1 children)

When you're +12 to stealth a 1 isn't that critical

[–] Kolanaki@pawb.social 4 points 1 hour ago* (last edited 1 hour ago) (2 children)

Rolling a 1 on a skill check is an automatic failure at most tables I've sat at. Just like the common "Free Parking" house rule in Monopoly.

[–] Carrot@lemmy.today 2 points 14 minutes ago

Yeah, Nat 1 is miraculous failure, Nat 20 is miraculous success in all games I've played

[–] untorquer@lemmy.world 1 points 4 minutes ago

Best DMs did "whimsical" failures and successes.

[–] MouseKeyboard@ttrpg.network 42 points 5 hours ago (1 children)
[–] IndiBrony@lemmy.world 14 points 4 hours ago (2 children)

Now I can't see what the upside down bit says

[–] Psaldorn@lemmy.world 14 points 4 hours ago
[–] edgemaster72@lemmy.world 3 points 4 hours ago

What upside down bit?

[–] Jeeve65@ttrpg.network 24 points 7 hours ago (3 children)

Last Thursday, 2 characters hiding: nat 1, nat 1

😓

[–] voodooattack@lemmy.world 1 points 5 minutes ago

My boys are otherwise engaged…

[–] DaddleDew@lemmy.world 47 points 6 hours ago

The characters:

[–] mindbleach@sh.itjust.works 4 points 5 hours ago

"Achoo!"

"Gesundheit."