this post was submitted on 08 Aug 2025
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[–] RememberTheApollo_@lemmy.world 14 points 2 days ago* (last edited 2 days ago)

Pretty much the same as all the other modern BFs. They all had cheats in the Beta/early release versions. I’ve played and own literally every BF game since the original release of 1942. Cheats have always been present more or less.

[–] ThunderComplex@lemmy.today 6 points 1 day ago
[–] poolhelmetinstrument@lemmy.world 36 points 2 days ago (5 children)

This is where we need dedicated servers and self moderation

[–] sp3ctr4l@lemmy.dbzer0.com 32 points 2 days ago

Yep.

Things were better when private servers had actual mods and admins, they acted more like pubs where you could go see the regulars, actually form a community.

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[–] northendtrooper@lemmy.ca 27 points 2 days ago (18 children)

Having Anti-Cheat of any kind outside of the game is laziness or lack of resources.

I believe just have physical limitations of the character or objects and verify the movement every once in a while to make sure that their movement is not super human (ie, aim bots).

You don't need a kernal level anti-cheat.

[–] warm@kbin.earth 30 points 2 days ago (2 children)

The best thing is back when Battlefield was Battlefield, it would self-regulate because most people played on self-hosted servers, so cheaters and bad actors were taken care of swiftly. But now they want their own control to put shitty bots and SBMM in the game, so here we are.

This whole game is a case of the devs making bad decisions and then instead of changing them decisions, they apply the quickest bandaid fixes they can.

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[–] theunknownmuncher@lemmy.world 18 points 2 days ago (3 children)

Kernel anti-cheat does absolutely nothing to prevent aimbots/triggerbots, as most are run using 2 separate machines, anyway. The first machine runs the game in a totally clean and legitimate environment, but sends its video output (either using standard streaming tools like OBS or by using special hardware) to the 2nd machine. The 2nd machine runs the cheat and processes the video to detect where to aim and/or when to shoot, and sends mouse input back to the 1st machine.

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[–] blindbunny@lemmy.ml 17 points 2 days ago (14 children)

They're gonna kill this game aren't they.

[–] Truscape@lemmy.blahaj.zone 9 points 2 days ago

It's already dead mate. Hop on the finals, we got linux support.

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[–] FreddyNO@lemmy.world 5 points 2 days ago

Shame was really looking forward to bf6. Guess I'll pass

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