Templar Battleforce is solid.
Most mobile games are toss though, yes. Free mobile games, doubly so.
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Templar Battleforce is solid.
Most mobile games are toss though, yes. Free mobile games, doubly so.
Almost all mobile games and apps are bad. Google Play accepts pretty much anything and is filled with trash
There’s a free game on iOS called Builderment. It’s basically Factorio without the hostile mobs. An automation game with unlimited resources so you can solely focus on optimization. I have over 500 hours in my current world.
It has a ton of IAP. Are those required to play the game, or can you actually play it without needing to get any of them?
A huge amount of them are.
That said there are a number of games from the flash era that are still great.
There's a lot of good tower defense games. Bloons and kingdom rush I like personally.
Then there's ports like Minecraft, Stardew valley, Terraria
Commenting in here so I can try out some of the games listed because I have found very, very few games that weren't totally trash - either shit quality or an endless begging for money.
The very few that I do enjoy are Word Feud, The Kingdom Rush series, Flow Free, Block Puzzle and only a few other ones.
If you want to play mobile games but don't want to wade through the shit to find the good ones, I recommend getting Google Play Pass, it's mostly premium games (and a few standard ones with ads removed). It makes it easier to find the good games cause you just look at the play pass games. I stopped playing mobile games for years until recently when I got this. There's some classics on it too so it's been nice revisiting some games I used to play on my iPod Touch as a kid.
It's tough to find one that hooks you in but not all mobile games are bad..right I'm playing harry Potter magic awakened and it has me hooked
Get yourself GeForce now and a Bluetooth controller, you'll never go back to Android games.
Not exactly the same as what you suggested but I just tried using Steam Link with a Bluetooth controller and it worked surprisingly well. I'm wondering if I could get this working when outside my house using a private VPN server, sort of like my own home version of GeForce now
Phobies is really good
I would just like to share Cat Bird with all of you. An excellent mobile first platformer that shows that on screen buttons can work.
Lots of great games, but as already mentioned the FTP are a mess. I subscribe to the Google Play Pass, which give me a pretty good selection of games with no ads or in-app purchases. Helps protect me from the crap out there so its worth it IMO.
Highly recommend Dawncaster if you like Slay The Spire / deck builders. I think I paid $6 for it and I've probably played 40 hours or so. Just an honest to goodness straight up good game that happens to be on mobile.
No gache/gems/freemium nonsense/etc.
Let me introduce you to: Arknights. It's an anime-themed tower defense game, which is unfortunately a gacha but it's generous and well-balanced enough that if you don't want to you don't need to pay a cent, and this is speaking as an F2P player. And don't get me started onnthe story, which is amazing (though the first few chapters are a little dull).
I have rarely encountered a game made specifically for the mobile market to be good. There are some ports of, what I call, real games that work well on a phone. There are some open source versions of things that exist on PC that give the same experience on a phone (like OpenTTD being a nice "rip off" of roller coaster tycoon).
There are only two made for mobile games I can even really give praise to: Galaxy on Fire 2. It's as good as those kinds of quick play arcadey space games can be without going full on Elite or Star Citizen. Perfect for a phone. The other was Synapse and I don't even think you can find it anymore. It was, at the time, the only turn-based tactical game like Firaxis' X-Com games. But since both of the newer XCOM games are officially on the phone, it's not a genre devoid of good stuff.
Half the time I hear about a mobile game getting popular or is touted in these kinds of questions threads, it's something like Clash of Clans. Just crap that lets you play for like 15 minutes every 24 hours unless you start shelling out money. 😮💨
My controversial opinion is that candy crush is actually brilliant, yeah they want you to buy gold but it's more fun not to. The same goes for a lot of advert funded / in app purchase games - they're fantastic mobile games if you ignore the money option.
Morrowind ports and similar aren't great mobile games, they're great games but candy crush I can pull out my pocket when I'm waiting for a bus and get totally drawn into a few rounds. Airport control is another example, draw lines to direct landing planes and avoid a crash - super simple and repetitive but its complexity grows, cut the rope likewise is a true game in my definition because you learn skills and develop your personal ability beyond just learning game mechanics. They're engaging and enjoyable with a complexity ramp and nice easy to understand ui and graphics - they're everything a mobile game should be.
There are some great horror and story games too, especially the Indy ones
You can have my Word Cookies when you pry it from my cold, dead hands.
The best mobile games tend to be ports. Stick Ranger is a good example.
I would say that most are subpar. If you are looking for a recommendation then I've been playing Orna (search on the play store) forever now and it's a great time. As hardcore or casual as you like with an overall great community and a developer that is active and engages with us.