this post was submitted on 12 Jun 2023
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Have you played a game that stayed in your head long after you played it?

For me, Outer Wilds would be that game. I feel like I haven't stopped thinking about it since I beat it a couple years ago.

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[–] alsciaucat@lemmy.cafe 1 points 2 years ago

Believe it or not, it was a flash game. You can't play it online anymore, though you can find it for download somewhere I'm sure.

It was called "Obliterate Everything 2" - it was just a small game about space battles, with fairly simple mechanics. But the amount of depth it got from that was so absurd. The difficulty curve was a bit wacky, and I remember talking at length to my friends about the various game design principles I'd learned from observing and judging it.

[–] simple@lemmy.world 1 points 2 years ago

Hollow Knight and Ori Will of the Wisps pop up in my head constantly. They're atmospheric masterpieces.

[–] ridge@lemmy.world 1 points 2 years ago

Immediately reading the title, Outer Wilds was the first to come to mind. There's nothing quite like it, and I wish I could relive the feeling of playing it for the first time again.

[–] dannekrose@kilioa.org 1 points 2 years ago

@julianh
Dino Crisis 3, but primarily since I only remember it vaguely and I want to remember why it's sticking with me.

[–] SemioticStandard@beehaw.org 1 points 2 years ago

The Last of Us (both parts). Just started a new play through of Part I. It truly is a masterpiece in storytelling

[–] boredScientist@feddit.nl 1 points 2 years ago

To be honest, for me it's got to be the ending to Nier Automata. That was...intense, thankfully I wasn't spoiled even after playing it so late.

[–] Deestan@beehaw.org 1 points 2 years ago

My record must be Photopia. 25 years later, I still feel half a tear forming by thinking too much about it.

[–] Deestan@beehaw.org 1 points 2 years ago* (last edited 2 years ago)

Shovel Knight stuck with me more than I think the developers even expected. Maybe because I went through a rather distressing breakup at the time.

Shovel Knight endingShovel Knight's girlfriend isn't a cliche damsel. She's the capable Shield Knight and his partner. They used to go on adventures together as a team.

During the game, the platforming challenges that are hard, are hard because Shovel Knight is alone. With Shield Knight, platforming and fighting becomes easier and most of the levels would not have been so hard. The end fight is teamwork build on building up each others' strengths and fill in each others' weaknesses.

I know I probably read more into it than they put into it, but I did and it stuck with me.

[–] Lemming1908@feddit.nl 1 points 2 years ago

Fallout 3. Especially the morale dilemma's I could never bring myself to blow up Nuke town.

[–] linuxfiend@fedia.io 1 points 2 years ago

Interstate '76. I love the whole vibe of it.

[–] edo@beehaw.org 1 points 2 years ago

Started thinking about it and turns out I have a few:

  • Thomas Was Alone for the overall vibe, music and writing
  • Celeste for the the story and gameplay
  • Hollow Knight for the world, music and mechanics
  • Metroid Prime for being generally incredible
  • Overwatch for being my intro to online games and the friends I made playing it
  • Halo 3 because a mate of mine and I played it so damn much
[–] Ultimatenab@beehaw.org 1 points 2 years ago (1 children)

Mine has been FFXI, leveling my Black Mage (BLM) in valkrume dunes. The random people joining your party, the sheer fear of agroing the wrongs mobs, the music and the satisfaction of leveling up in such tough environment which took weeks. Reaching max level took months but you were truly an expert on the job.

I wish I could re-experience something like this but today's MMOs is all about the rush to the top.

I played EverQuest as a kid (when I was far to young to be playing MMOs) and it completely captured me, I have been trying to chase that itch for a long time, but modern MMOs just don't have the same feeling as they did back in the day. WildStar was the closest, and I loved WoW from vanilla->Wotlk, gave Rift a good run, but everything in like the last decade has just felt a bit different. I think because basically every game is an MMO these days, there is nothing special about MMORPGs. Plus the availability of the internet to give answers/information means that you have no reason to actually talk to other people in the world beyond socialization, rather than needing to interact to just get around.

[–] alienbot@lemmy.world 1 points 2 years ago

The original spyro playstation games

[–] teawrecks@sopuli.xyz 1 points 2 years ago

Well I would answer Outer Wilds (in particular, with the DLC), but since you already said it, ummm....

Probably Hollow Knight. I remember just loving the exploration in that game, and the difficulty made everything feel well earned. I haven't played Elden Ring yet, but it sounds like people had a similar reaction to that, but in 3D.

[–] ThatGuy@lemmy.world 1 points 2 years ago

Spyro, Explorers of Sky, and Yoshi Island to name a few.

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