AFallingAnvil

joined 2 years ago
[–] AFallingAnvil@lemmy.ca 7 points 2 days ago (1 children)

I got laid off in March of 2020, shit was burning down and I decided I'd use the time to improve myself and go to college at 24. Now I'm 28 with a government job, a loving girlfriend and a plan to buy a house this year. Plant. The. Tree.

[–] AFallingAnvil@lemmy.ca 23 points 2 days ago

Just don't look up, duh

[–] AFallingAnvil@lemmy.ca 7 points 1 month ago

Caveat Emptor my friend

[–] AFallingAnvil@lemmy.ca 6 points 1 month ago (1 children)

Hear hear. The one on my doorstep may feel more pressing but fuck pooh too.

[–] AFallingAnvil@lemmy.ca 24 points 1 month ago (6 children)

As a Canadian who faces this issue from their president, I feel obliged to add this.

[–] AFallingAnvil@lemmy.ca 6 points 1 month ago

You're asking why the dude who's the reason there's a wiki page called Force Scream has serious pipes? Like in his position if I'm falling down a shaft it's random bullshit go time and sure maybe the scream can do something to help me slow or stop my fall

[–] AFallingAnvil@lemmy.ca 2 points 1 month ago

I've responded, best of luck with the study!

[–] AFallingAnvil@lemmy.ca 12 points 1 month ago (1 children)

Same, is this a sign?

[–] AFallingAnvil@lemmy.ca 12 points 1 month ago

Also Canadian but white: Sorry man, it never should have come to this in the first place. I hope yours isn't so bad.

[–] AFallingAnvil@lemmy.ca 9 points 1 month ago (2 children)

I'm assuming this is a photoshop. Like, the real dog is probably still a unit but this dog looks like it couldn't stand up, which begs the question of how it got there in the first place.

[–] AFallingAnvil@lemmy.ca 6 points 1 month ago

It's a meta joke my man, try to lighten up a little

[–] AFallingAnvil@lemmy.ca 30 points 1 month ago (1 children)

You've just made an enemy for life!

 

Come one, come all! Got a game that's not AAA (or god forbid AAAA) but you loved anyhow? Welcome to show and tell. Talk about your favorite, why people should play it, and what you love most about it. And yes, I'm aware this may just be end up being 25 comments about stardew valley.

I want to start by recommending Kingdom, a series with relatively simple (but elegant) graphics and side scrolling tower defence style gameplay. It doesn't sound like much but the presentation encourages this beautiful sense of exploration of mechanics. Amos Roddy did the music, which tells you just how much I love the soundtrack I didn't even have to look up his name. There are a few games, but I specifically recommend Kingdom: Two Crowns as it includes co-op and has some nice style options (European, Japanese, and more comprehensive Norse DLC that changes more than looks)

If that's not your speed maybe you'd the better known Stanley Parable. I won't say much on it as it's a fantastically written experience I'd recommend to anyone with a pulse. The less you know going into it the better, and it's very accessible in terms of design because it's largely a (hilarious and witty) walking simulator.

Finally, I'd recommend the Mount and Blade series. Bannerlord is the most recent but it's predecessor, Warband is a very loved game too. Essentially this series drops you into a grounded medieval sandbox world as a character you define, then you just go play. Want to be a merchant and make all the money managing a bunch of stores and contending with the unrest and banditry caused by warring kingdom? You can do that. Want to /be/ that bandit raiding caravans? You can. How about the classic Lancelot experience of being a tournament fighting, seige winning, lady wooing, knightly machine? Absolutely. And better yet, when the king shafts you of that territory you really wanted to be granted you can just rebel and become a king in your own right (long term results and stability of your kingdom may vary by circumstance). It's definitely worth a peek if you haven't looked at any of the games in the series.

And that's what I've got today. Hope you guys have some fun recommendations, stories and anecdotes for trade!

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submitted 11 months ago* (last edited 11 months ago) by AFallingAnvil@lemmy.ca to c/letstalkaboutgames@feddit.uk
 

As a beloved cult classic franchise, XCOM has been around a long time and seen many forms of gameplay. While I eagerly await XCOM3 with a fervor that would put half-life 3 to shame, I'd love to hear your thoughts, stories and future hopes for the franchise. Spoiler warning, obviously.

My personal favorite is probably XCOM2, if only for the sheer number of mods that allow me to customize a single character for hours (only for them to die on their first mission) and completely overhaul the challenges and theme of the game.

I started with the XCOM reboot, which was such a delightfully crunchy little game full of steroid abusers wearing armor made out of hastily repurposed fridges. I would later look at a retrospective of the series and appreciate that the reboot simplified inventory management and condensed the base building down to just one base, which meant you could enjoy the strategy side of things without it wearing out its welcome. Just a fondly remembered game experience all around.

The DLC for XCOM was very welcome as well, adding new toys to play with but only letting you have them if you got off your ass and stopped over watching every turn. It was a good change that forced me to be aggressive in order to get a giant stompy mechsuit or a team full of go-go-gadget soldiers. It definitely refreshed the game for a playthrough or three.

Then came XCOM2, which turned the formula on its head and left me stunned that I canonically lost the last game. This inversion of not responding to random strikes all over the globe but /being the one doing them?/ I was SO in. Even on launch the game was a blast but they came out with some seriously solid DLC.

War of the Chosen is the closest I've seen to the universally praised (and regrettably copyrighted) Nemesis system from Shadow of Mordor since that game came out, and they adapted it quite well to the style of the game. It rebalanced a few things, added new toys to play with, and gave you just another chance to have a massive wrench thrown into your plans to train up your all-rookie backup squad.

XCOM ~~2.5~~ ~~episode 1~~ Chimera squad. Honestly? I liked it. I think it should stay a side project, a spin-off I can happily say is part of the XCOM family but it isn't required reading to understand the rest of the franchise nor is it a massive experience you can't miss on its own merit. It's good for when you're itching for a change but still want some XCOM. Can't complain.

I love this series, one day I'll go back and try the OG if I can ever get over the controls. Until then I'll just stay here enjoying good company. So, what are your thoughts and experiences with the franchise (pre or post reboot)? Any legendary tales to share?

 

 

Warp nACLs (network access control lists)

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