That's because I live in Italy, but yeah, I am from southern Spain
AbsolutelyNotAVelociraptor
From the part that, for roughly 7 centuries, was under arab domain.
(I'm just going to take it as a good assumption that if I look at your profile I will not see halfway down the page "OH BY THE WAY THERE'S NO SUCH THING AS GENOCIDE" or anything, that they are just making that part up.)
Please, be my guest. I am firmly against the genocide Israel is commiting in Gaza and openly against the Nazi guy called Netanyahu.
Also: fun fact: I'm not american, I'm European, from a region with a very strong Arab history. I despise my own country history of colonialism and love my Arab roots. But hey, talk about LGTB and you start offending people.
Oh well, I'll keep "borrowing" my ebooks from other librarieZ.
Well, you are assuming a lot of things I haven't said there.
First of all, I said that in the AAA world, original games are rare. They exist, but they are rare. And there's a reason: an AAA game is made by a company that has a stakeholders board deciding what has to be done and what not (which is the reason why people say BG3 is not an AAA game but an indie). Since those boards want their money and only that, they don't care about innovation or anything else.
This doesn't mean that AAA companies don't make original games, it only means that they rarely experiment and tend to focus on already succesful formulas.
Second, I never said that AAA games are just "big games I don't like". As I said, sometimes they do good games. But seriously, how many times have you seen an AAA company take a serious risk in what they do?
Also, I don't think it's just the usual three. I think GTA is doing the same. What are they gonna do with 6? Just GTA V but bigger. That's exactly what I mean when I say that they don't innovate.
For the record, an AAA game is a game with a big budget from a big studio. I think everyone can agree that an Assassin's Creed is an AAA game while shovel knight isn't.
I agree with the sentiment. People think that non 3d graphics should be cheap because they don't understand the amount of work that can go behind them.
Take chained echoes or sea of stars, two modern pixel jrpgs with "premium" prices. If someone thinks those games shouldn't cost their full price, they are out of their minds.
Same with shovel knight. I bought the treasure trove and the amount of fun it has give to me puts so many 80€ games to shame.
That's the problem with many modern AAA games. They lack innovation. Since they only look to maximize profits, they stick to reliable formulas that are known to be profitable.
This is the reason why I only play indies nowadays. How many AAA studios have new ideas? Sure, we see, every now and then, a new game that really feels new, but they are rare. Meanwhile, the indie sphere cooks new things constantly. Sure, not all are pretty or good or polished, but at least they try new things!
Proton.me is their real url, but is that link taking you to proton.me?
He's doing you all a favor. You don't need meds; to cure the depression you just need to get off the bed, have a walk every day and smile more. Right? Right?
smh...
(just in case, /s, it's a shame that we can't tell anymore without announcing it)
Next step: add IA to minesweeper and solitaire under a paywall