GeneralEmergency

joined 2 years ago
[โ€“] GeneralEmergency@lemmy.world 1 points 16 hours ago (1 children)

You are trying so hard to twist words to avoid saying "Paid mods" and "Paid beta access"

[โ€“] GeneralEmergency@lemmy.world 0 points 22 hours ago (1 children)

No, you were literally saying Epic was better than Steam

Point to where I said that.

paid exclusives

The same thing Steam did to secure its monopoly.

[โ€“] GeneralEmergency@lemmy.world 0 points 2 days ago (3 children)

You are literally saying that the Epic store doing the same scummy things as Steam, makes it worse than Steam.

This is why gaming is in the shape it's in.

[โ€“] GeneralEmergency@lemmy.world 1 points 2 days ago (3 children)

If they killed competition they did a terrible job as there is more now then ever

There were so many more platforms, now lost to time from G*mer who never knew any different and think 4 is a lot. IGN even had one.

Loot boxes came from MMOs

https://www.vg247.com/the-harsh-history-of-gaming-microtransactions-from-horse-armor-to-loot-boxes

but the first shot at them on the Western side of things was Valve's Team Fortress 2. In June 2011, Valve transitioned the game to a free-to-play business model after the launch of the Mann-conomy update in 2010, which introduced crates and item trading. MMOs that fell on hard times, like Star Trek Online and Lords of the Rings Online, switched to the model when they went free-to-play as well.

Sell now fix later, EA and Ubisoft.

Steam early access, and greenlight.

That's why I don't put the /s there. Always draws out the Stockholmed masses.

And extremely successful teams fetch a big price tag. Even for just a slice.

[โ€“] GeneralEmergency@lemmy.world -2 points 3 days ago (5 children)

Imagine being so Stockholmed that you miss the point that bad.

[โ€“] GeneralEmergency@lemmy.world -3 points 3 days ago (17 children)

Which one killed competition with anti consumer practices in the 2000's?

Which one popularised micro transactions?

Which one popularised loot boxes and gambling?

Which one popularised the current "Sell now, fix later" model

Which one bricks older titles because of it's DRM requirements

(The answer is Steam btw, I know I'll need to spell it out for G*mers)

[โ€“] GeneralEmergency@lemmy.world -3 points 3 days ago (1 children)

No. Obviously. I know G*mers aren't smart but I'm clearly talking about Steam.

[โ€“] GeneralEmergency@lemmy.world 12 points 3 days ago (26 children)

G*mers when you don't use their monopolistic service: ๐Ÿ˜ก

[โ€“] GeneralEmergency@lemmy.world 2 points 4 days ago (2 children)

I was being sarcastic.

Valve are monopolistic, popularised micro transactions, directly profit from loot boxes and gambling.

If gamers weren't so brainwashed and Stockholmed syndromed they would realise that.

The exact moment WCW dies. There was no turning the ship around after this.

(Also 20 years since the XWF DVDs)

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