Khanzarate

joined 2 years ago
[–] Khanzarate@lemmy.world 2 points 2 days ago (1 children)

I mostly use it for higher end ship stuff. Cargo bays, asteroid collectors, etc.

Or, as epic and legendary get unlocked, recycle more and more of it to get those tiers.

Like, right now i'm sitting on about 16 chests of quality iron, which is the limit I built into my production system, so pretty soon I gotta get some circuitry together to recycle the uncommon stuff automatically. It'll flow through recyclers until it all becomes epic tier, where it'll sit more compactly in a chest waiting for legendary.

But honestly, it's best use for me has been taking old parts of my base and bringing them up to speed.

Just like how eventually, you might upgrade from t1 crafters to t2, to t3, to t3 w/ speed modules, quality crafting machines always raises speed. Anywhere you find yourself wishing for more module slots for speed, or for more efficiency modules to go with speed, that's a good spot for quality machines. A Rare T2 assembler is basically the same speed as a T3, after all.

For me, that was red circuit production. I built them with t2, upgraded to t3, upgraded again to t3 with speed modules because I didn't have the room, then removed speed for prod modules and made them quality to compensate for the speed loss.

[–] Khanzarate@lemmy.world 2 points 3 days ago (3 children)

Fulgora is a good place for quality. I dunno if you're avoiding spoilers so I won't go into why unless you ask, but it's a great fit.

I just got to aquilo, myself, and my current quality strategy is to stick quality modules in miners and early production, hoard quality things in many many chests, then if I want to actually make something quality, I see what I have.

[–] Khanzarate@lemmy.world 6 points 3 days ago (1 children)

It is generally considered better.

The issue is a microwave cooks the coffee.

Adding heat in general is considered bad in the coffee world, like reheating any other food, really, but adding heat to maintain temperature is actually fine.

The issue coffee people take with hotplates and the like is that it doesn't heat evenly, it cooks the bottom layer. Something that adds heat evenly and gently is fine.

Although I just pour my fresh coffee into a thermos, because a good thermos will keep it at least warm all day.

[–] Khanzarate@lemmy.world 2 points 4 days ago (5 children)

Bit late but also go for quality carbonic asteroids while you're running a ship back and forth.

Quality sulfur and quality carbon from them become quality coal which becomes quality plastic which goes into a foundry to become quality low density structures.

Sure theres a thing that most people I'd think would consider an exploit, recycling those LDS, but whether you exploit or not, quality LDS for just the cost of quality plastic is a good value.

Quality oxi asteroids can get you quality calcite, too, and that's good for making quality stone if you need some. With the lava to copper recipe, each calcite is worth 15 quality stone for bricks, which can be foundry'd right into quality concrete, saving you whatever quality iron ore you might've spent.

[–] Khanzarate@lemmy.world 6 points 4 days ago

I have built something very like this and fluids are a huge pain.

Thankfully they can be filtered now, but its a mess.

Mine relies on the network, the design needs 2 roboports to get requests and contents without them intermingling. I have a Quality buffer chest and conditions to do the same thing shown here. It's input and output, so things like gears and cables are available as soon as they're crafted.

I then have a second buffer chest requesting all the different fluid things that are produced the more traditional way, sulfur, electric engines, and the like, and its input-only.

There's other details, but the space is tight enough that pumping in 1000 sulfuric acid (since I'd be getting it via underground pipes) for a few blue chips isn't worth it.

I'm sure there's a better implementation than mine though.

[–] Khanzarate@lemmy.world 12 points 4 days ago

Both do better with prep time, but a sufficiently high level 5e wizard only needs the components for one casting of simulacrum to win guaranteed. First, take their components and cast Demiplane to hide in. If timing mattered, Dispel Magic on the door would cut the 1 hour duration short, preventing the military from doing anything about it. Take a Long Rest, then use Wish to duplicate the effects of Simulacrum, granting a copy that is missing it's 9th level slot. Take another long rest (24 hours, since we just did that). Then, give the copy the components for a standard casting of Simulacrum, targeting you.

Once your second simulacrum is complete, it can use Wish to cast simulacrum again, targeting you, and that copy can do it again, and again, filling up your 30-foot demiplane. Have the first simulacrum cast Magnificent Mansion, and have the chain of simulacrums fill that, too. Finally, command all but the most recent Simulacrums to leave, getting that most recent one to cast Demiplane again, and send them into the world to fight the military.

Based on spacing rules, the mansion fits 200 people, and the demiplane fits 36. Squeezing ought to fit more, but that's 234 simulacra released on the military, so we're probably fine. With you and that last simulacra remaining behind to repeat the loop, it would take 23.4 minutes to refill the demiplane/mansion area, and then release another 200+ wizards into the world all over again.

Honestly, I looked into new 5e rules for this, expecting them to update things, but besides simulacrum having a legacy tag, this exploit just... Still exists.

As a bonus, you could retain the 16 most recent simulacra, have the only one with Wish still cast it to instead create a 25,000 gp pouch of ruby dust, then distribute it, and have all of them do a proper casting of simulacrum. After 12 hours, you'll have 16 new wish-capable simulacra, reducing the time it takes to fill the demiplane to about a minute and a half. If you do this again, you could get it so half of the space is filled with simulacra that still have Wish, they all cast it as an action, filling the other half of the space, and then all head off to war, making a simulacra machine that creates 100+ wizards a second.

For comparison, that's faster than the birth rate of the whole world, and dimensional shenanigans keep you safe from missiles, nukes, and the like. Even if they broke in as people were exiting, you and one wish-capable copy could just shut the magnificent mansion door and Gate out back onto earth on a different continent, then start again easily.

[–] Khanzarate@lemmy.world 24 points 6 days ago (8 children)

From the site:

Directing portions of proceeds to Luigi's GiveSendgo defense fund

our products are not officially endorsed by Luigi Mangione, his representatives, or any associated entities.

So no, it's not official.

They have some photos of donation receipts but there's no amount, I haven't made the effort to see if the IDs on them can be publicly traced to that.

Nowhere on the website does it say what portion of proceeds are donated.

[–] Khanzarate@lemmy.world 7 points 2 weeks ago

My daughter is 6 and allowed to, with limits. She used to make a whole thing of it when it was time to do other things, but doesn't anymore, it's fine. On the other hand, my nephews will scream about it, and they're older than her. Every kid is different, so maybe they expect their kid to be on the worse end, or maybe they wanna focus on those motor skills before they get to use a console.

The scissor thing might be explained by them only recently being allowed to use scissors. My daughter had a pair of plastic safety scissors for a good while, but not every kid is gonna do that.

Him not knowing how to scroll isn't weird without having used a screen, and he's definitely not past some minimum screen time age.

[–] Khanzarate@lemmy.world 1 points 2 weeks ago

Blood moon style would be cool.

Mechanically, it's the same thing, really, but yeah, thematics.

Create a "wastes" ability counter like flying counters and finality counters. The counter has a rules-based ability that says the card its on is a land (without the 'in addition to other types' line) and taps for colorless mana, and loses all abilities.

Then the ability can be messed with, via cards that mess with counters and blinking/return to hand effects, but none of those are that easy to do to a land, which is fine for a 6-mana creature I feel.

[–] Khanzarate@lemmy.world 6 points 2 weeks ago (2 children)

You could just as easily choose a land they control.

The full phrasing would be "whenever a soldier deals damage to an opponent, choose a land that player controls. That player sacrifices the chosen land. If they do [...]" with the rest of the text being the same as the original.

Or, at that point, we might drop the sacrifice, and make it "Whenever a soldier deals damage to an opponent, you may destroy target land that player controls. If you do, they may create a token land (the rest of the token details here)"

So Non-token leaves them the choice, but no choosing the created Wastes.

My first phrasing gives you the choice, a more powerful ability, for sure, you could target non-basic lands, or weak colors in their current manabase, etc, all the usual perks.

My second phrasing gives you the same power, but lets effects like Indestructible or Warding apply as normal, letting the opponent protect lands. More reasonable, I feel.

[–] Khanzarate@lemmy.world 39 points 2 weeks ago (4 children)

No you can't do that with administrator in windows.

Some things, windows just won't let you do, even as an administrator.

 
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