Yeh. This wasn't meant to be a Wesley hate post by any means.
This was meant to be a based observation that while Wesley had less barriers to an officer position than Nog, both still earned their position.
Yeh. This wasn't meant to be a Wesley hate post by any means.
This was meant to be a based observation that while Wesley had less barriers to an officer position than Nog, both still earned their position.
Fiddle with OpenRGB and see if it works. If it doesn't, check if there's any open issues for your model of card - you might be able to aid testing, and if you're likely, someone might have already made a branch that hasn't been merged yet. That was the case with my keyboard.
Googling it, some might also have support for using hooking to the motherboard RGB header instead of internal controls.
Say what you will about Disco, but honestly, Rainn Wilson Harry Mudd is better than the original.
Though honestly, it helps that this Mudd wasn't in an episode where he did human trafficking and Starfleet did nothing except validate 1950s gender roles for some reason.
I don’t know, but I do have to applaud how they did Data. First few scenes were enjoyable, and when it got annoying I felt it was purposeful.
I still enjoyed Those Old Scientists when I hadn’t yet watched Lower Decks, granted, I had watched TNG already and so just enjoyed it as TNG-era characters goofing around in the 23rd century.
In fact, after having watched Lower Decks, I don’t necessarily like how Boimler and Mariner are written in this episode - they feel a bit like their basic archetypes than the developed characters they were in the series.
The other good thing about Chain of Command is it gives important context for DS9 without having to stare at scrolling text.
Tried that already.
Based on the report, this seems to be an actual bug - it was working fine for everyone before the update and only happens in the presence of FluidSynth.
Ubuntu probably hasn't had this version of PipeWire yet.
My work around is working just fine for now, though.
I could understand a few across the city, but I’d say 50 miles of parkland around a city is a little excessive.
You could also probably at least partially pull off “lush” with more native species, which they don’t seem to do.
Additionally, I imagine there’s some people still enjoying desert off-roading or a newer equivalent in the 23rd and 24th century (probably with regulations, of course).
Granted, I’m a bit biased, considering I live in the Southwest and am a fan of some of the more beautiful deserts. I do hate the climate change-induced annual shattering of heat records, though. Never fun when it’s 110s out, especially when you have to walk to classes…
I’ve done it with ffmpeg before - I think the command’s on the Arch wiki. I preserved subtitles as well. I overall remember it being pretty reasonable since I didn’t set it up to re-encode, just pass through original video.
I think it is in Menageries, but I’ll have to check.
I agree weather controls exist - in fact, they'd probably be needed to solve extreme heat and drought in the city.
However, I don't think terraforming Mojave is the same thing as terraforming a planet - most planets they colonize that aren't already suitable for human life don't have a native ecosystem to begin with. What the pilot seems to depict is the elimination of an existing ecosystem and many habitats, which I feel doesn't seem very Trek-esque. While they would modify the local environment to improve living conditions, I don't think they would be inclined to do this much environmental damage.
Excuse me. I brought up the episode in Daystrom while going on a tangent about the various TNG era alternate futures, focused on the uniforms but also blabbering about how Klingon relations seem to break down quite quickly in any timeline without the Dominion War (further supported by the fact that VOY:”Endgame” has a timeline with the war where relations seem still amicable).
https://startrek.website/post/21258082/15909713