djsaskdja

joined 2 years ago
[–] djsaskdja@reddthat.com 7 points 4 days ago* (last edited 4 days ago) (1 children)

Sometimes it’s genetics or injury history too.

[–] djsaskdja@reddthat.com 2 points 4 days ago

For the most part the ability to take out your opponents by crashing into them has defined the series. Paradise is the only open-world Burnout game. You’d probably like the Forza Horizon games if you’ve never played those. Not much destruction, but plenty of open world arcade racing shenanigans.

[–] djsaskdja@reddthat.com 7 points 4 days ago (4 children)

Don’t forget to lift with your knees!

[–] djsaskdja@reddthat.com 11 points 4 days ago (1 children)

Yeah, China might be a better comparison than Europe ironically.

[–] djsaskdja@reddthat.com 3 points 5 days ago (2 children)

I didn’t feel like the open world worked very well for that series. There was Burnout Revenge as well though.

[–] djsaskdja@reddthat.com 6 points 5 days ago (3 children)

Health or culture more than religion in some cases. Same reason we don’t eat horses, cats, and dogs in the west. They’re companion species for us the same as some of these are for them.

[–] djsaskdja@reddthat.com 1 points 6 days ago (1 children)

None of your bees wax.

[–] djsaskdja@reddthat.com 2 points 2 weeks ago

Hmmm didn’t even realize OpenSUSE Slowroll was a thing. Kind of an intriguing idea. I looked into and read somewhere it’s in the experimental stage. Is that still true or is that outdated information?

[–] djsaskdja@reddthat.com 4 points 2 weeks ago

They were instrumental in laying the foundation of what we have today.

[–] djsaskdja@reddthat.com 2 points 2 weeks ago

This was more depressing than it was funny.

[–] djsaskdja@reddthat.com 7 points 2 weeks ago (1 children)

ClamAV still lives, but I think ClamTK is still dead.

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