Only one I found mentioning European on alternative to.net was N-26? Maybe try that one out?
European-alternatives.eu doesn't have a "banking" category).
Only one I found mentioning European on alternative to.net was N-26? Maybe try that one out?
European-alternatives.eu doesn't have a "banking" category).
It's nice that separate solutions exist but noone is going to understand what's going on, what version control is, what pinning is, and so on. And even if they did, finding separate solutions for them is a pain. An all in one solution would be the best.
Only 5 hours? That's quite fast! It took me years to configure my NixOS system. It's not even complete yet. It would be great if there were a GUI that took care of the entire thing, could lock dependencies (no, not flakes), add it to version control with signed commits and secrets, and the configuration could be shared across devices. That's all possible with manual labor but having that out of the box for GUI users would be amazing.
Anyway, I feel this post too much 😅
"I wrote an email to Google to say, 'you have access to my computer, is that right?'", he added.
The tech giant confirmed it had not.
Either he emailed it or put it on his google drive. That or somebody else did.
It's up to the community to make these games go viral. Most games in my library were under 15€ on sale and I don't think I have a single "AAA" title in there. They are just pricey, require expensive hardware and are most likely all hype. It shouldn't have been a surprise that most players can't afford that shit.
To me, this list is just yet another confirmation that game media like the one you mentioned is just paid and unoriginal. They ride a wave to get clicks, that's it.
It's about memory management.
In programming terms: allocated memory has to have the data in it that you expect in order for your program to work. The unsafe languages do it by manually ensuring it's good and doing so mostly at runtime, or just assume the data is valid and write code that looks valid and have somebody check it before the program runs, or do a mix thereof. In all cases, it require a lot of human intervention and because humans are fallible with different skill levels, this fail quite often.
Safe languages are either built on top of unsafe languages that are battle tested and do lots of runtime checks behind the scenes (interpreted languages like python, ruby, javascript, etc.). Then there are languages that check actions at compile time like Rust. They tell you that the memory you're trying to access can be modified by another part of the code, which might make unexpected changes and that in order to access it, certain conditions have to be met.
In laymans terms: imagine you work at a storage facility (memory) and have to store and retrieve packages. To know where to store and retrieve them, you have a piece of paper with the aisle, shelf, and rack and position on the rack. That's your pointer. To store something, you have to make space on a rack and put the item there, write down the name of the item (variable) and location on a piece of paper (memory address), and keep it on you.
Imagine keeping all of that in order. You have to make sure you don't write down the wrong location (off by one error), remove a piece of paper then it's not valid anymore (dangling reference), remove a piece of paper without removing the item (memory leak), add a piece of paper pointing to something without actually checking what you expect to be there is there and then retrieve it later, and so many other things.
Those are the things unsafe languages allow you to do.
Safe languages either enforce that before doing certain things, you check stuff (runtime checks) or that before you even start doing anything, you plan how you would do, and that plan is checked.
The crazy storage facilities are what most of our world runs on at the moment and there a whole lot of people who love it because it's simple and they know it. "Just tell the intern to get that box there, I made sure it'll be fine. Trust me, I've been doing it this way for years." meanwhile somebody gets the wrong medicine because a piece of paper said another one was supposed to be on the shelf. There are a bunch of people who have thought about ways to improve it, implemented, tested it, and are using it to manage their storage facilities.
I wish we had community linux project or something similar which was funded by donations and hired kernel devs to work on things the community voted on
This is probably what I'm looking for. I wonder how we can get this started. "Linux Kernel Collective" where you can pledge money to the development of the kernel in general, a specific thing in the kernel, or a specific team - with or without stipulations i.e "I trust you, I just donate" and "please show proof e.g monthly reports".
Dunno what would need to be done to get that started, if it already exists, or whether something like OpenCollective could be a good starting point.
Are you trolling or is this the first time asking for help?
Imagine if someone told you their car didn't work, you asked what they did, and they said "turned the key in the ignition twice and it doesn't start". ? No make, no model, no description of sound or recording of the action, no idea when they got the car checked, no photo of the warning lights, nothing. Would that be enough information for you to help?
As @just_another_person@lemmy.world said: post configs! What is your OS, what commands did you enter, what are the contents of your yml files, which containers are running, which images are you using, etc. Nobody can help you otherwise.
Add the information to the original post.
Anti Commercial-AI license