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Monster Hunter Wilds looks unplayable on Steam Deck but good on Desktop Linux
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I could not get the benchmark to complete on my desktop, I tried a half-dozen times, it always locks up ~15 seconds into the "gameplay" section. Tried experimental proton, turning off frame gen, nothing.
7900xtx so I'm not wanting for hardware. While it behaved I was getting ~200 frames with framegen and ~100 without.
EDIT: Proton Hotfix seemed to work. Noticed the frames were a bit worse but for sure beats a hard lock
I couldn't even launch the game during the first beta, but managed to run it with the current benchmark. Managed to hit 45fps with FSR on, and 12fps with it off, but either way, the visual artifacts are so severe, that this is in no way playable on my system, sadly. This is all with Proton-GE 9.23 and a 1080ti