this post was submitted on 09 Feb 2025
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Does the existence of Wine compatibility layer discourages the creation of native Linux games?

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[–] vrighter@discuss.tchncs.de 11 points 1 week ago (2 children)

because you can't just target "linux". You target a distro. That's not feasible for any of them to maintain

[–] princessnorah@lemmy.blahaj.zone 6 points 1 week ago (1 children)

This isn't entirely true though. Devs could target an AppImage for example.

[–] vrighter@discuss.tchncs.de 11 points 1 week ago (2 children)

and i have found appimages that fail to worm due to some dependencies too. This is not a solved prooblem for linux. And no, flatpak isn't it either

[–] Toes@ani.social 5 points 1 week ago

I want to add on to that, flatpak even struggles with native Linux games like left4dead2. (Hardly any mods work)

[–] Die4Ever@programming.dev 1 points 1 week ago

yea dependencies seem like a real issue here, I don't think Linux supports side-by-side versions like Windows does, Windows will just install every version of DirectX and libraries like that

[–] missingno@fedia.io 5 points 1 week ago

You only need to target the Steam Linux Runtime.