TenForward: Where Every Vulcan Knows Your Name
/c/TenFoward: Your home-away-from-home for all things Star Trek!
Re-route power to the shields, emit a tachyon pulse through the deflector, and post all the nonsense you want. Within reason of course.
~ 1. No bigotry. This is a Star Trek community. Remember that diversity and coexistence are Star Trek values. Any post/comments that are racist, anti-LGBT, or generally "othering" of a group will result in removal/ban.
~ 2. Keep it civil. Disagreements will happen both on lore and preferences. That's okay! Just don't let it make you forget that the person you are talking to is also a person.
~ 3. Use spoiler tags. This applies to any episodes that have dropped within 3 months prior of your posting. After that it's free game.
~ 4. Keep it Trek related. This one is kind of a gimme but keep as on topic as possible.
~ 5. Keep posts to a limit. We all love Star Trek stuff but 3-4 posts in an hour is plenty enough.
~ 6. Try to not repost. Mistakes happen, we get it! But try to not repost anything from within the past 1-2 months.
~ 7. No General AI Art. Posts of simple AI art do not 'inspire jamaharon'
~ 8. No Political Upheaval. Political commentary is allowed, but please keep discussions civil. Read here for our community's expectations.
Fun will now commence.
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Honorary Badbitch:
@jawa21@startrek.website for realizing that the line used to be "want to be added to the sidebar?" and capitalized on it. Congratulations and welcome to the sidebar. Stamets is both ashamed and proud.
Creator Resources:
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I’ve tried to get into STO multiple times over the years and I’ve always found it to be frustratingly buggy. It’s not unplayable, but it has enough bugs in it that I get annoyed and stop playing at about the same point each time.
The ship combat works decently well and is fun, but the ground combat is really rough in my experience.
Someone once posted that if it wasn't a Star Trek game it would have died years ago...and I still believe that holds true. The space combat is fun, but I always felt that the ground play was added as an afterthought. It's certainly gotten a lot better over the years but even today feels like it was tacked on to pad out the gameplay.
The ground sections absolutely feel tacked on. They were what would end up killing my interest. That, and the F2P model in general makes for a bad experience in my opinion.
The F2P had definitely gotten much better since the early days of the game. Obviously paying players have a clear advantage but it hasn't bothered me as much this go around. F2P players have access to almost all of the same gear but it'd just require a ton of grinding to close the gap.