this post was submitted on 22 Feb 2025
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I would allow it. The damage is terrible compared to actual attacks, the enemies can figure it out, and it's slow.
Let them have the win until it's underpowered in a few levels. It's fun to figure out a cool combo, and you can just make the game harder.
It wasn't actually attacking an enemy, it was setting their weapon rack on fire so that they couldn't get to their ranged weapons.
Very clever, I like it!
But this familiar is becoming OP through rules lawyering. I don't wanna rain on my player's parade, but I'm not an experienced DM and it's becoming difficult to make encounters that can't just be circumvented by this damn familiar lol.
Add some environmental hazards and AoE attacks. Make the fires spread out of control and become a threat of their own. Tempt them with explosive barrels in dangerous places. Familiars die easily, but are cheap to resummon.
Keep attacking them frequently between rests. Make them reconsider that 1 hour familiar ritual and invisibility spell slot.
If even a single witness escapes, he's telling everyone what happened. Most spell casters can immediately put out the fire with Prestidigitation, Control Flames, or Druidcraft.
When they destroy items with fire, describe expensive things melting into worthless things.