this post was submitted on 08 Mar 2025
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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[–] ozymandias117@lemmy.world 43 points 19 hours ago (2 children)

I think the bigger complaint is that, when Galaxy was released, GOG said (back in 2015)

A Linux version of our client is planned eventually ... Stay tuned for future announcements

Ten years is plenty of time to implement a launcher, or at least give a planned timeline

Sure, third parties have done it with Heroic, etc. but promising support and not delivering leaves a really bad taste to me

[–] rob_t_firefly@lemmy.world 7 points 7 hours ago (1 children)

CDProjekt/GOG said the same thing about Cyberpunk 2077, their biggest product ever, and in the year 2025 I'm still running the Windows version of that through Proton because they give no fucks.

[–] Zeron@lemmy.world 1 points 3 hours ago

To be fair, you probably don't want a native version anyways. Most native games i've played just required me to switch to proton because they had their own share of issues that the proton versions didn't have.

At this point it's better for devs to make proton support a goal(i.e steam deck compatibility) rather than native linux builds. Linux just has too much diversity for native linux support to not be a massive pain in the ass in my opinion.

[–] sanpo@sopuli.xyz 8 points 12 hours ago (1 children)

Ten years is plenty of time to implement a launcher, or at least give a planned timeline

Or to give literally any kind of update, like admitting it was never seriously planned.

[–] AbsoluteChicagoDog@lemm.ee 1 points 7 hours ago

I thought they said they're not doing it now?