this post was submitted on 23 Jun 2025
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Gaming

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What have you been playing?

I've been playing a lot of Mario and Luigi Brothership. It's pretty ok! Def not like an amazing game but I don't think it's the 4/10 IGN gave it

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[–] _Lory98_@discuss.tchncs.de 4 points 21 hours ago* (last edited 21 hours ago) (1 children)

Finished Xenoblade Chronicles, I'm playing the extra story now. I enjoyed it this time around. It's nowhere close to a masterpiece, but the setting is pretty unique and the gameplay is rather satisfying. Especially since every character plays differently from the others.

Playing a bit of Mario Kart World. The new systems (rails, wall riding) seem fun, but I'm not a fan of the constant straight roads. Grand Prix is not great and Knockout Tour is fun but is starting to get stale. The most fun I'm having is in Time Trial, as it seems like the best way to play with the new mechanics.

[–] theangriestbird@beehaw.org 5 points 19 hours ago (1 children)

Playing a bit of Mario Kart World. The new systems (rails, wall riding) seem fun, but I’m not a fan of the constant straight roads. Grand Prix is not great and Knockout Tour is fun but is starting to get stale. The most fun I’m having is in Time Trial, as it seems like the best way to play with the new mechanics.

God i'm so jealous of all y'all Switch 2 owners. The trick system seems so cool and satisfying. One of my favorite childhood game experiences was Sonic Adventure 2, and I played a few of the earlier stages over and over again as a kid because I needed to farm rings (money) for the Chao Garden. I got really good at blasting through City Escape and similar levels, knowing the various optional routes and shortcuts, memorizing when exactly I had to hit a button to snap to a grind rail or light dash along a ring lane. Speedrunning those stages gave me a very satisfying feeling.

After watching a lot of gameplay of MKW, I really feel like MKW is the first modern game I've seen that recreates that experience, in a way that modern Sonic games could never. Especially the Time Trials mode in this one seems like it would recreate my modern experience of trying to do tricks through a stage to make Sonic and Shadow go even faster. Sonic Team should be taking notes from MKW in my opinion, this kind of "arcade racing + tony hawk tricks" gameplay is exactly what I want out of a Sonic game.

[–] _Lory98_@discuss.tchncs.de 4 points 19 hours ago (1 children)

That's true! I hadn't though about it, but it does feel a lot like when I tried optimising City Escape in Generations. Probably even faster paced since, you rarely need to slow down when driving.

[–] theangriestbird@beehaw.org 3 points 19 hours ago (1 children)

exactly! I've felt for a while now that Sonic games should use driving game controls instead of platformer controls, and MKW shows a way they could do that and still have a platforming game in there!

[–] SteposVenzny@beehaw.org 2 points 13 hours ago* (last edited 13 hours ago)

If I were given carte blanche to redesign 3D Sonic gameplay, making it control like a faster-moving Tony Hawk game seems like the way to go. Sort of the middle ground between conventional platforming and vehicle control.