this post was submitted on 20 Sep 2025
33 points (100.0% liked)
Hollow Knight
494 readers
10 users here now
A community for fans of Team Cherry's hit indie Metroidvania game Hollow Knight
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm surprised that you wouldn't know this having played the first game, because I remember it being required to reach certain places. Maybe it wasn't ordinary spikes ? or maybe it was only in the White Palace ? I can't remember
Well, there are the specific pogo targets in various places which are spiky presumably to punish players who are bad at pogo jumps. Silly me, I figured those were their own thing and related to the other various pogo targets (like the ones that explode shortly after you hit them, or the punching bag ones that swing away after the first hit) and not the ordinary spikes that festoon every goddamn available surface throughout the rest of the games.
I don't recall any spike-floor pogos being necessary in the first game, but I can sure see how they'd allow you to make some areas easier or enable sequence breaking.