this post was submitted on 15 Oct 2025
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Guild Wars 2
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Exactly, the style doesn't feel coherent. Basically everything that someone thought was a "crazy cool thing" is just baked into it.
On a mechanics side it's a strange concept too. Most games tend to reduce rng to make everything more predictable, while this spec is all about rng.
It's sad for me personally, because I typically enjoy playing the fantasy rogue stereotypes, but the Thief didn't really match for me yet and I was hoping that the new spec would be interesting to me.
The Steal is already kinda rng so that wouldn't bother me.
And the utility skills... it's all about pushing your luck, which would work great for a Gambler spec. Here it just falls flat
Kinda, but I really liked the concept kf qDE and a predetermined stolen item. Rng always feels bad when you don't get the item/proc you need.
But all in all I think I will just try it. I also was disappointed when rangers got Untamed, because it was a spec eith pet focus and it's one of my favourites right now. Best thing in gw2: no character lock in like other games.