this post was submitted on 19 Oct 2025
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Most of these are just gimmick characters that will have one fun interaction with the group and then become useless. They can be used for one-shots, but not full campaigns.
Like the dragonborn one, after the initial interaction where they explain the skin condition. Most players will just go "okay" and move on.
Except for the sentient hat one. That has a mystery attached and you can keep changing the mannequin throughout. Maybe it also works on a mop or barrel.
The drow one is just straight up PTSD from being a Drow, that's a solid character basis.
It really depends if the players are in it for the gaming or for the roleplay. Several of these are solid roleplay opportunities for people really into that aspect, and they would probably have a lot of fun.
Some of course are just silly thought experiments.
The mannequin one can be used to re-spec. Need a tank? Big, heavy and slow puppet. Something dexterious? Ten arms with ten fingers each.
Or with a buoy body it gets a swim speed.
As a DM. I'd totally let a player pick a new body each day or something. Like up to Dex mod per long rest you can take 10 minutes to swap bodies or something. And you get stat modifiers based on which body you have.
Break the game? Maybe. Fun? Definitely in the right hands