this post was submitted on 18 Apr 2025
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[–] hisao@ani.social 3 points 1 month ago (7 children)

Anyone into Genshin here? When do you think the urge to spend a lot starts? I'm AR19 now, I rolled 2 characters from 20 basic wishes (Noelle and Collei), and I think I have enough crystals and primos for maybe 10-20 wishes more which is likely to yield yet another 2 characters (or more if I'm lucky). At this point, I still have no clue when I should start wanting to spend real money. There seems to be so much content to earn primos and everything else I need organically.

[–] HipsterTenZero@dormi.zone 3 points 1 month ago

I only really ever got the urge to spend when I lost a 50/50 for a favorite limited banner character. I stopped playing and hopped to another game instead though, eheh

[–] IndieSpren@lemmy.blahaj.zone 3 points 1 month ago

In my experience, the urge only begins once you've completed the entire openworld and run out of content other than the endgame dungeons (spiral abyss, imaginarium theater). You have a long way to go before that point.

[–] atotayo@lemmy.zip 3 points 1 month ago

I did play a lot a couple years ago completely f2p and in the late game the artifact farming gets really bad, to the point that you farm for weeks for one character. It's not necessary to clear the story (at least in the past) but in the late abyss is mandatory and it kills any will to try off-meta/more fun builds. Still a lot of fun if you play casually.

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[–] cholesterol@lemmy.world 3 points 1 month ago
[–] vegantomato@lemmy.world 2 points 1 month ago* (last edited 1 month ago) (1 children)

Let me guess

  • Anime tiddies
  • Short skirts
  • Long socks
  • Ultra brain-stimulating UI
  • Ultra brain-stimulating sound effects
  • 9001 virtual currencies to mask the actual cost of everything
  • Mystery RNGs everywhere
  • Muh behavioral psychology
  • More manipulative shit

Parents need to do their fucking jobs.

These gaming companies (parasites) need to lose all their IP protections.

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[–] Buddahriffic@lemmy.world 1 points 1 month ago

I'm so glad that I looked up some cheat codes for Turok 64 back in the day. It had two powerful weapons that were meant to be used sparingly after finding a rare inatance, in one case, or searching the entire game for pieces, after which you only got 3 shots with it. I used those two weapons until I got bored of them.

Then I tried to play the game again without the cheats and realized it was ruined for me. Why would I care to spend time searching for each piece of that weapon, knowing it only has 3 shots, when I was already bored with it?

And then later on, after I had been raiding in WoW, very focused on getting my loot upgrades, I noticed the loop of raiding to get better gear to get better at raiding to get better gear and realized it only had a point if I enjoyed the raiding, otherwise the gear didn't matter, regardless of what stats or graphics it had.

Those two things together have made it easy to never spend any money on game progression. It's basically spending money to either get bored of the game quicker by trivializing the powerful things (monetized cheat codes or powerups), or to avoid playing the game in the first place (getting the gear without the raid, when the whole point of the gear is to help with the raid).

And yeah, often the game isn't worth going through the loop, but they design the early stages to give fast progression to build up an expectation but tune it so that it's a slog grind if you don't buy anything, hoping for a few bucks from people as they learn this, or a lot of bucks from those who set strong habits and never do learn.

And when progression is pinned to an exponential curve while upgrades are non-exponential but tuned to be ahead of the curve when you first get them, it doesn't matter how much money you spend, eventually you'll always be back at a curve that looks more vertical than anything else and you'll need to spend money or wait a crazy amount of time.

[–] HubertManne@piefed.social -1 points 1 month ago (1 children)

This is why we really need a system where people can spend their whole paycheck and still be fine.

[–] proceduralnightshade@lemmy.ml 2 points 1 month ago (1 children)

I do believe people should have the right to spent their money however the f they want, but this becomes extremely problematic if you don't at least regulate their spending behavior, either directly or indirectly.

So okay, now you have a society full of hopeless addicts, but at least nobody has to starve. Sound kinda... dystopian if you ask me

[–] HubertManne@piefed.social 2 points 1 month ago

I really don't think everyone is not an addict because of lack of opportunity. If anything I would say many addicts arise from an attempt to escape a reality that does not meet their needs.

[–] MattTheProgrammer@lemmy.world -4 points 1 month ago

1000 people is statistically shit.

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