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greatest rpg ever made? doubtful.
Greatest to who? In terms of what?
I tuned out of these absolutist statements years and years ago and now just see it for what it is, attempts at farming engagement.
I loved DE and absolutely rank it up there as one of the best gaming experiences, but it's more like an interactive novel set in a highly polished world, a dive into an author's mind. It's not a "gaming experience" you can put on the same list with things like Final Fantasy XXVII or whatever RPG's people play now.
If I wanted to read that much I’d reread the Stephen king dark tower series. I just couldn’t get past all the dialogue and reading, that’s not why I play video games
Because people trying to sell it as a traditional video game are doing it a disservice, you don't play Disco Elysium for the same gaming experience as something where you click buttons to splat baddies, it is literally an interactive novel and if you love reading you will love it, if not, you won't. It's ridiculous to compare it to other games because it's a niche genre.
I get really sick of the anti-intellectualism around non-traditional experiences though, part of the seven-second attention-span generation leaking everywhere. The "I ain't reading all that" banner that everyone under 20 seems to carry nowadays. It's damn near impossible to find slower-paced, more thoughtful entertainment experiences without really digging into niches and even then you're going to see people complaining constantly.
I love reading, but I couldnt get into Disco Elysium besides many attempts, so I disagree with your statement that I love it because I love reading.
Maybe I don't like starting a book over and over again because the dice made me do it.
Three bad rolls in the first 30 minutes and you get a heart attack and have to start over.
Sounds like you had some really bad luck? The game doesn't ever punish you for failure, it rewards it in most cases, it develops the story and there are relatively few ways to actually "lose" there are just different story and character arc outcomes, that's why so many of us replay it so many times.
It has nothing to do with attention span. If I wanna read a novel I’ll sit down and do so, if I sit down to play a game i want to play a game. Your argument would be like Christopher Nolan releasing a film with no pictures, just words on screen you read, I’d be mad and others would say it’s a masterpiece. But it has nothing to do with me liking to read or not. If you think about it DE is a video game equivalent to a Nolan movie, some will say it’s a masterpiece, others like me will say it’s pretentious, boring crap
I have the same issue with those telltale games where you just click a choice and watch a giant cutscene.
If it's not attention span, and you like to read, then the issue is expectation. It is a visual/interactive novel. Player choices and interaction and evolution are what drives the shape of the experience you have, the game wouldn’t work as a novel, and a novel alone couldn’t explore the depth of the world-building and characterization, so it’s an almost perfect harmony between the two genres, and if you don’t like the tone, setting or concept, that’s fine. I just encourage people to understand that it's not trying to be a traditional game or novel, it's something in between and if you don't care for that experience, also fine.
I found it...daunting. I couldn't stick with it. maybe it's because I like my RPGs to have a bit of action or random encounters I don't know but I just couldn't get into it. once I found myself skipping text and stuff I figured "welp, there's no point in playing this now".
So yeah I guess I just found it daunting and boring. Just not my cup of tea. If you're someone that enjoyed it, kudos. but personally I don't think it's the greatest RPG ever made.
If you read a lot of books, it's absolutely one of the best interactive reading experiences ever made. If you're not into reading and you don't have a brain adapted to creating worlds from text you're going to feel like only some kind snob likes it or it's pretentious and people only like it for the politics or something.
Edit: the idea that so many of you are actually mad that other people had a great experience that you can't share for whatever reason should be your tell that you are experiencing a form of cognitive dissonance that should be embraced and explored.
Why don't you read a PDF transcript of it then? I mean, all the visuals just mean you don't have a brain adapted to creating worlds from text... Why need a game if you can a) go to page 713 b) go to page 23 c) go to page 412
Because the player choices and interaction and evolution are what drives the shape of the experience you have, the game wouldn't work as a novel, and a novel alone couldn't explore the depth of the world-building and characterization, so it's an almost perfect harmony between the two genres, and if you don't like the tone, setting or concept, that's fine, but understand what it is so you know why you don't like it.
All you describe could just play all out in my head. You haven't read a lot of good novels if you need all this audiovisual support to paint a world with such depth in your head.
You really need a brain adapted to creating novel universes from text. If you don't like reading novels I get why you need all the help such games offer to handwalk your imagination along the script. If that's the case, reading novels is just not your cup of tea. That's fine, I get it. But I don't get why you wouldn't just read an PDF choose-your-own adventure.
There are some of us with no inner vision who do enjoy reading too though, you know?
Not all of us have the ability to see what we read, i.e., aphantasia.
I love to read though. All day long if I can. Also in the top 0.1% when it comes to reading speed. Guess why? Nothing wrong with my comprehension either.
You haven’t read a lot of good novels if you need all this audiovisual support to paint a world with such depth in your head.
This is such a needlessly obtuse and petty take that I stopped here. I will not have any interesting conversation with someone so bent out of shape that other people had a better experience than they did. If you just don't like a "reading game" just end it there and go play CoD or something.
OK, now you've come to this conclusion reread your original comment. The only one petty and obtuse are you.
Also, I dropped the /s for my previous comments. Glad you get my point now, though.
I'm not entirely confident in my answer but I think my initial issue with Disco Elysium when I first tried to play it was because I expected the typical high action and quick cause-and-effect outcomes I'm used to in most RPGs. At least IMO, most RPG choices in games usually end up with a relatively clear outcome, whereas DE felt more gradual. Similarly, DE is more detective than action, which might sometimes benefit from gradual clues all coming together.
Not to say anyone is wrong for not liking this approach, it does take a bit of commitment to engage with it. But I think being willing to engage with it on its level might make the initial hump more bearable. I've honestly come to enjoy the slower approach of DE, but refreshing compared to everything else.