this post was submitted on 04 Aug 2025
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[–] jordanlund@lemmy.world 3 points 22 hours ago

The Destiny and Destiny 2 expansions were great... right up until the one that removed 1/2 the game.

[–] fckreddit@lemmy.ml 26 points 1 day ago (1 children)

Pretty cliche, but The Witcher 3.

[–] Berttheduck@lemmy.ml 8 points 1 day ago (2 children)

Both of them are excellent, blood and wine especially as it really nicely ends Geralt's story. Also Tuson (sp?) is just beautiful.

[–] DebatableRaccoon@lemmy.ca 3 points 1 day ago

Toussaint. They weren't being subtle about the frenchness

[–] 1SimpleTailor@startrek.website 2 points 1 day ago* (last edited 1 day ago)

Are we counting old-school expansions as DLC? If so, then, aside from the infamous Horse Armor, the Elder Scrolls series seriously raised the bar for what to expect from RPG add-ons. Tribunal and Bloodmoon were massive expansions that set the standard early on.

Knights of the Nine might’ve been a bit weaker, but Shivering Isles is one of the GOAT expansions and is arguably better than the base game.

Skyrim kept the momentum going with Dawnguard and Dragonborn, both of which added tons of new content.

The series is straight-up GOATed when it comes to expansions that are actually expansive: new locations packed with quests, items, monsters, spells, etc. They take already huge games and somehow make them even bigger.

[–] fartsparkles@lemmy.world 11 points 1 day ago (1 children)

Rimworld or Crusader Kings. Their DLC expands the possibilities of what can happen during a game and are entirely optional. Their existence doesn’t take anything from new players who only own the base game and you can pick and choose what you want to add to your game to expand it how you so choose.

[–] ScientifficDoggo@lemmy.zip 9 points 1 day ago (1 children)

I second Rimworld. The DLCs literally only add content, and are completely optional even if you own them. In fact, let me shill Rimworld for a second...

Never have I felt every emotion possible from playing a game. From sorrow about one of my child colonists getting gunned down trying to move a rock, to triumph watching a lone colonist single-handedly repelling a mech threat with a bolt action and a sandbag. Rage, watching one of those bastards breakdown from having to sit in a shitty chair and murdering the only doctor in the colony, then dying to the wounds sustained from said doctor shortly after.

Ate without table / 10

[–] iamdefinitelyoverthirteen@lemmy.world 6 points 1 day ago (1 children)
[–] ScientifficDoggo@lemmy.zip 5 points 1 day ago (1 children)
[–] iamdefinitelyoverthirteen@lemmy.world 4 points 1 day ago (1 children)
[–] VoterFrog@lemmy.world 1 points 1 day ago

We butchered humanlike / 10

[–] thermal_shock@lemmy.world 4 points 1 day ago

Fallout 3 and NV.

[–] jagermo@feddit.org 6 points 1 day ago

Enemy Within for XCOM Enemy Unkown was a perfect addon. New storyline, new surprises and more polish to the main game. Well worth the money

[–] RexWrexWrecks@lemmy.world 5 points 1 day ago

Mass Effect trilogy had some pretty good DLC. Citadel is probably in my top 3 DLC of any game of all time.

[–] cosmicrookie@lemmy.world 6 points 1 day ago

No personal experience but Euro Truck Simulator seems to be doing it well

[–] mrfriki@lemmy.world 6 points 1 day ago

Bioshock Infinite Burial at sea episodes 1 and 2 are the only DLC I ever bought. They close a wonderful history.

[–] Thavron@lemmy.ca 4 points 1 day ago
[–] desmosthenes@lemmy.world 1 points 1 day ago (1 children)

path of exile - no one comes close either - free too

[–] desmosthenes@lemmy.world 1 points 1 day ago

14+ years running

[–] P00ptart@lemmy.world 5 points 1 day ago

Fallout is pretty good. I appreciate that they have DLC directly from Bethesda, as well as the openly approved mods and the ability and openess to allow bigger mods that expand the game. There's a lot of reasonable hate for Bethesda and their timeframe, but they're pretty good on allowing mods that are essentially amateur DLC. I just wish we had an update to really make the series new.

[–] calamitycastle@lemmy.world 4 points 1 day ago

The case of the golden idol and the sequel (rise of) both had brilliant DLC which really expanded the lore of the game

[–] onlooker@lemmy.ml 1 points 1 day ago

Project Hel, a DLC for Ghostrunner. The base game was already pretty great, but the DLC added jump trajectories, making movement less ambiguous and improved the frankly wonky upgrade system of the original. It also added a new (albeit shorter) story, a new rage mechanic and you get to play as a cold, unfeeling cybernetic abomination controlled by the villain of the base game.

All of this is to say that I was floored on how much I preferred playing the DLC than the original and I loved Ghostrunner.

[–] Maultasche@lemmy.world 2 points 1 day ago

Hyrule Warriors Legends and Mario Kart 8 had DLC that doubled the content and didn't cost that much. I probably played more DLC then the main game for both.

[–] CarbonatedPastaSauce@lemmy.world 2 points 1 day ago (1 children)

Tie Fighter had some great DLC back when it was just called an “expansion pack”.

[–] bjoern_tantau@swg-empire.de 2 points 1 hour ago

Currently playing through X-Wing's first expansion. It's so much better in many places than the base game.

[–] Flamekebab@piefed.social 1 points 1 day ago

Red Dead Redemption's Undead Nightmare was excellent.

I quite like most of the The Binding of Isaac DLC (although sometimes they're a bit too big, to be honest).

The Vietnam DLC for Battlefield: Bad Company 2 was also rather good. I didn't get to play as much of it as I might have liked but I remember it being more than just a resin.

Bonus: Red Alert 2: Yuri's Revenge (an expansion pack rather than DLC admittedly)

[–] banazir@lemmy.ml 1 points 1 day ago

I generally don't like DLC, and even disable them if possible, but Dark Souls 2 had some excellent DLC areas.