this post was submitted on 06 Aug 2025
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Gaming

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[–] vagullion@lemmy.world 59 points 1 week ago (2 children)

That's it. Patient gamers usually get the complete, most polished experience of a game for the lowest price.

[–] StrixUralensis@tarte.nuage-libre.fr 10 points 1 week ago* (last edited 1 week ago)
[–] RightHandOfIkaros@lemmy.world 5 points 1 week ago* (last edited 1 week ago) (4 children)

This is true, at the cost of having to avoid almost all game related discussions until they buy the game or severely risk having the game plot be spoiled.

[–] njm1314@lemmy.world 9 points 1 week ago (2 children)

I don't know about that, I still don't know what the plot to this game is for instance. Beyond the trailers of course.

[–] Hadriscus@jlai.lu 3 points 1 week ago

yea, that's never been an issue for me, and I rarely play new games

[–] ICastFist@programming.dev 2 points 1 week ago (1 children)

It's the story of an angry man learning to be the dad of his boi

[–] Klear@lemmy.world 1 points 1 week ago

SPOILERS!!!11!

[–] glitchdx@lemmy.world 2 points 1 week ago

if knowing the plot beforehand ruins the plot, then it wasn't a good plot. This applies to movies, books, games, everything.

[–] vagullion@lemmy.world 1 points 1 week ago

True, depending how relevant that is for you. I usually don't care, except for few games like the Final Fantasy VII remake series.

[–] MonkderVierte@lemmy.zip 1 points 1 week ago* (last edited 1 week ago)

What avoid? You have to actively look that up, which you don't usually do if not for deciding if you want to buy the game.

[–] Sibbo@sopuli.xyz 42 points 1 week ago (3 children)

Buying late also has the advantage that if the game is a technical disaster at first, you can wait some months until most of the bugs have been fixed and then still buy it and enjoy it anyways. Then you don't have to go through the frustrating experience of trying to play a game that crashes or locks your progress due to bugs every half an hour.

[–] JackbyDev@programming.dev 4 points 1 week ago

Especially if it's a console game. If it's PC I can typically manually edit things to fix them, but consoles are locked down. I still remember Fallout 3 when I finished the Operation Anchorage DLC it also marked some other random quest I never started as complete. Realizing I could fix that bug with a console command on PC (ironic lol) made me not wanna play on consoles unless I really have to.

[–] M137@lemmy.world 4 points 1 week ago

This applies even when the game isn't a technical disaster. All games have bugs, and many will not be found until they're released to the public. And then most games have quirks that you as a player don't agree are good things, and mostly there will be mods to fix those. So waiting is always a good idea, no matter the state of the game at launch.

[–] sp3ctr4l@lemmy.dbzer0.com 3 points 1 week ago* (last edited 1 week ago)

Yeah, basically nobody does actual beta testing anymore, been like that for at least a decade.

They say they do, but they're either lying or lauguably incompetent at it, my rule of thumb is bare minimum 3 months for 'day one' patches, more realistically, 6 months for them to actually finish the last 10 or 20% of the game they initially rushed out the door not including.

The patient thing also sadly/hilariously allows you to avoid the increasingly more common multiplayer game that just fucking sucks actually and more or less tanks 95% of its player count before the 6 month mark, or has some massive controversial (in terms of actual game features or lack thereof) thing going on.

Don't pay the FOMO tax, kids.

But muh ~~3 day early access~~ guinea pig free QA testing though

[–] Fredselfish@lemmy.world 10 points 1 week ago

This is the way! Also you pick up the physical copies used from places like Vintage Stock. Don't even have to pay full price. Best time to buy digital is during a Steam sell.

[–] MonkderVierte@lemmy.zip 7 points 1 week ago* (last edited 1 week ago)

Wait a year after release for patches, community fixes, mods, then get a crack and, if you like it, buy it

  • A (indie, small studio) for full price
  • B (A+ studio) on sale for next to nothing

Edit: lettered list is a missing feature in Markdown.

[–] Ptsf@lemmy.world 6 points 1 week ago (3 children)

There is a genuine downside, in that launch numbers are what most gaming publishers pay attention to most closely when deciding to greenlight expansions and sequels, but generally there are far more reasons to wait and know what you're getting than to take the dive early and blind.

[–] Almacca@aussie.zone 12 points 1 week ago (1 children)

I care not about 'launch numbers' nor the whims of soulless executives.

[–] Ptsf@lemmy.world 6 points 1 week ago (1 children)

Sure, but care or not they can both certainly influence development on your favorite IP. Having the knowledge to be able to exploit this exploitive practice is not the same as supporting it or agreeing with its existence, just simple acknowledgement of your ability to influence outcomes of which in this case I'd suggest picking the one that is forever in your own personal favor.

[–] Almacca@aussie.zone 5 points 1 week ago* (last edited 1 week ago)

I don't really care if games get sequels or DLC, either, to be honest. Not gonna pre-order them either.

There's no shortage of stuff to play.

[–] baltakatei@sopuli.xyz 11 points 1 week ago (1 children)

“How exploitable is this audience? Let's pay close attention.” audience preörders en massé “Very. Now that we have their money we might as well fire most of the developers and squeeze as many sequels and expansions out of this IP as they'll tolerate. Gotta min-max that supply-demand curve.”

[–] Ptsf@lemmy.world 3 points 1 week ago

That does unfortunately and irrefutably occur. It's not every case, but it is sadly likely a majority.

[–] ayyy@sh.itjust.works 2 points 1 week ago

You can contribute to launch numbers by buying within a few days of reviews coming out.

[–] RickyRigatoni@retrolemmy.com 5 points 1 week ago

And the preorder bonuses are always ugly as hell.

[–] HBK@lemmy.dbzer0.com 4 points 1 week ago

Xbox/PlayStation/Switch pre-ordering is dumb.

Steam has refunds now though, so if I know I'm gonna play it day 1 I'll pre-order it and pre-download it, but when it turns out it's dogshit I'm refunding that shit ASAP (sorry stalker 2, hopefully you'll be good one day!)

[–] JasSmith@sh.itjust.works 3 points 1 week ago

I won't be buying BF6 unless they confirm weapons are locked to classes.

[–] lorty@lemmy.ml 3 points 1 week ago

I've only preordered two games in the last ten years, and in both cases I was buying them regardless of reviews, so getting them when it was convenient for my budget made sense.

[–] nuko147@lemmy.world 3 points 1 week ago

The only game i preordered in my life was TOTK (physical ofc) and that only 1 month before release.

Normaly i don't only view the reviews, but i play a lengthy demo (legal or illegal) before i purchase something nowadays.

[–] trinsec@piefed.social 3 points 1 week ago (1 children)

Unless you buy from Humble. I'm reading they're constantly running out of keys.

[–] Mesophar@pawb.social 8 points 1 week ago

That is slightly different, and those are usually (heavily) discounted prices and not available at launch of a game.

[–] Asswardbackaddict@lemmy.world 3 points 1 week ago

Didn't pre order or anything, but I'm pretty bitter that I got excited for Tales of the Shire. I expected Stardew Valley with hobbits.

[–] Exusia@lemmy.world 2 points 1 week ago

Oh man but what if i miss out on: preorder skin that is just the default outfit recolor, and weapon that is 20% better than starter, both made irrelevant by the first vendor outside of tutorial?

[–] sirico@feddit.uk 2 points 1 week ago

Unless it's a boycott then you make sure you're playing it day before release

[–] ICastFist@programming.dev 1 points 1 week ago (2 children)

Great for single player, not so much for multiplayer games. By the time you decide to play, the servers might be offline

[–] bountygiver@lemmy.ml 18 points 1 week ago (2 children)

In that case, have peace in knowing you didn't spend full price on a game with an expiration date.

[–] wabafee@lemmy.world 4 points 1 week ago

That's good wisdom right there.

[–] FooBarrington@lemmy.world 6 points 1 week ago (1 children)

If an online game is offline after 3 days, it's better not to have preordered it.

[–] ICastFist@programming.dev 2 points 1 week ago

I just wanted to play Defiance again 😅

[–] flux@lemmy.world -3 points 1 week ago (2 children)

I understand the hesitation on most games but I will absolutely preorder or day one order for a company like Supergiant, Jeppe Carlsen, Subset Games, Kojima. IMO they never make bad games, early games rarely have issues and I know that I'm supporting them to have garenteeed capital for more development, etc.

Anyone else have game developers that you have complete confidence in day one?

[–] JackbyDev@programming.dev 8 points 1 week ago

Nothing wrong with buying on day one, but don't pre order. I get your point, they don't make bad games, but we've seen this pattern often where beloved devs fall from grace. It's just not worth it. Like they said, they don't run out of digital copies.

If you really really wanna preorder something physical, maybe I can understand that, but I really only do PC gaming as of now, console gaming for me is pretty rare, so I don't have much of an opinion on it.

[–] C4551E@lemmy.blahaj.zone 3 points 1 week ago

I'll buy Silksong day 1, as long as it's less than $50