I member when they wanted to add this complicated solution to an already complicated process (making videogames).
Truly the machine spirit of middlemen.
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I member when they wanted to add this complicated solution to an already complicated process (making videogames).
Truly the machine spirit of middlemen.
Oh hey, a wild PhilosophyTube reference! Go check out their channel. If you like this kind of wit, you'll find it incredible.
Just don't look up her history with contrapoints if you still want to enjoy the channel
The skinwalker actually has talent.
What is the intrinsic value of a piece of paper? Money is a social phenomenon.
Money is a social phenomenon
Perfectly explains why NFTs don't work. Nobody believes in the value of some bits on a blockchain, so it has no value.
Odd, there's a significant part of the world population that doesn't believe the Canadian paper money I have has any value and will demand payment in their local paper. Does Canadian money have value?
You'll find this question already answered in the comment you replied to.
Well some people do. And when some people believe a thing against all reason, we call that a cult. If they get big enough it's a religion. I worry about the future of the techno priesthood.
I am soo glad that NFTs quickly died out.
They were killed by metaverse which was then killed by AI.
Actual cool tech like VR got wounded pretty bad in the process tho.
VR is still a solution looking for a problem.
uses for VR:
Gaming, mostly gaming
horny Furry hangout (VR chat)
Some 3d design processes are easier in VR
Porn
Horny Furry Hangout?
Sold!
You never played Half Life Alyx I guess
I haven't but of course I'm aware that VR gaming is a thing. My point is that VR has been touted as the "next big thing" for decades but still isn't more than a curiosity for the average person. There is still no "killer app" in sight that might change that.
Vr in pass thru mode is what the future will look like.
Half Life Alyx for one of the coolest games I've ever played story and mechanics wise, things like Blade and Sorcery are hands down some of the most run I've ever had playing games.
You want to feel cool? Jump from a ledge and land on a golem's back, panic-drop your dagger, grab the hatchet at your belt and bash the golem's crystal, rolling away from his tantrum. And that game doesn't even HAVE a story (it does..but it doesn't)
That doesn't even bring up any of the cute platformers I'm less keen on, or the various exercise-type games disguised as fighting (i love you, Rumble).
I don't play VR exclusively, hell it makes up less than a fifth of the time it spend on games as a whole, but damn if it isn't the most engaging medium for me.
Large scale Construction.
Companies can save millions in redesign costs by spotting problems before they are built.
Why do you need VR for it, and not just explore it on a cheap screen?
First person shooters and boneworks.
If you gaze long into the pump'n'dump, the pump'n'dump gazes also into you
*Gazes into you and pump'n'dumps* :3