this post was submitted on 05 Dec 2024
84 points (96.7% liked)

Games

34539 readers
1228 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
top 6 comments
sorted by: hot top controversial new old
[–] Gingerlegs@lemmy.world 10 points 2 months ago (1 children)
[–] BangelaQuirkel@lemmy.world 6 points 2 months ago

Yeah I would’ve been impressed

[–] catloaf@lemm.ee 9 points 2 months ago

I would expect hackaday to go into more detail. Ironic.

It looks like all they did was uncap the render distance, to let the game render the high detail level at ranges that would have crippled the original hardware. They didn't actually hack higher quality resources into the game. Same resources, just all on screen at once.

[–] addie@feddit.uk 8 points 2 months ago (1 children)

A shame that all the really early 3D games use their own software rendering engines, and aren't so amenable to being "cranked up" like later games when accelerators became common.

Get some of the early freescape games like Total Eclipse or Castle Master, early cyberpunk games like Interphase, or even Frontier: Elite II running in big resolutions with silky framerates and insane draw distances, I'd be so pleased.

[–] Wahots@pawb.social 4 points 2 months ago

I'd love to play Elite II, though I'm glad that the contemporary franchise is so flipping good. It's up there in my top games of all time.

[–] catalyst@lemmy.world 3 points 2 months ago

Oh wow. I played the hell out of this game as a kid. Knew it from the thumbnail immediately.