Ashtear

joined 2 years ago
[–] Ashtear@lemm.ee 1 points 1 day ago

Thanks. For those that don't read Japanese (and want to drop it in their favorite MTL or what have you), here's the relevant interview answer from creative director Jonathan Dumont:

――ネタバレは避けますが、ゲームのオープニング時の映像はちょっとびっくりするような、怪しげな感じでした。本作をクリアーするころには、その謎は解決するのか、あるいは謎に近づくことができるのでしょうか?

ジョナサン  これは現代編の新しい出発点です。時間とともに発展するストーリー部分があるため、今後の複数のシリーズでも続きのストーリーが語られることでしょう。ここで目にするのは、長年のファンにとってすばらしく感じられる部分であり、新しい物語を予感できるはずです。また同時に、新しいプレイヤーにとっても非常に期待を持ってもらえるようなコンセプトになっていると思います。

[–] Ashtear@lemm.ee 5 points 1 day ago (1 children)

Can we get a link? If you mean https://www.gamedeveloper.com/, they've only had one article specifically on Shadows this year and it's about a service platform for the series, not the story.

[–] Ashtear@lemm.ee 5 points 1 day ago (5 children)

What's the source for this?

[–] Ashtear@lemm.ee 8 points 1 day ago

It's definitely one of those that can take a little while to click with the player. I had the advantage of being deeply interested in the setting. It made me miss living in Oregon so, so much. Aside from that, I really came to like the characters by the end of the original game and Before the Storm.

I've continued to enjoy the series--yes, even the newest one--aside from LiS 2, which felt like misery porn after a while. That said, all of the games excel at getting the quiet moments right, and it's worth taking a moment to pause when the game offers the chance.

 

Saw an interesting conversation today on how we view Chrono Trigger and Dragon Quest III as landmark titles of the genre even decades later.

Do you think these will remain classics down the line? Are there other current games you think will endure? Maybe the genre will look even more like mobile gaming? Or stay the same?

[–] Ashtear@lemm.ee 63 points 5 days ago

"The original NES hardware literally only had around 55 colors that were pre-programmed in and no other color was allowed," Wozniak explained. "We broke this rule by adding 5 colors to help with a few things the NES palette lacked⁠—namely, darker and desaturated colors. But we justified that decision by treating it as compensation for the fact that everyone is playing these games on much brighter, higher fidelity screens than the CRTs of the past."

This is a great example of how some retro-style projects get it and some don't. The successful projects are the one that have the feel of the games you used to play in the context of today's gaming, not the ones that do a historically accurate, 1:1 conversion. There's an art to it.

[–] Ashtear@lemm.ee 6 points 1 week ago

I'd be very surprised if Tactics is getting a full remake; this is likely more of a case of "remake/remaster" tending to be interchangeable terms in video game media and casual gaming discussion.

I'd expect to see something like the Tactics Ogre Reborn treatment. Final Fantasy Tactics desperately needs an orchestrated soundtrack like that project's.

 

Not much here, but maybe a good sign we'll finally hear some announcements (even if it's not these games) from SQEX at/after the upcoming Nintendo Direct in April.

[–] Ashtear@lemm.ee 2 points 1 week ago* (last edited 1 week ago)

Great to hear! I struggled a bit with the first two Sky games but the Crossbell games completely blew me away. Azure's one of my all-time favorites.

By the way, if you haven't seen it, there is a major scene for Randy (along with Wazy and Rixia) if you select him for the final bonding event in Azure. Easy to miss stuff, should be findable on YouTube, etc.

[–] Ashtear@lemm.ee 1 points 1 week ago

If it makes any difference, I don't have major compulsions/FOMO to do open world content. I even regret doing as much of the Enemy Skill farming as I did. So it felt well and truly optional to me. I set most of it aside.

[–] Ashtear@lemm.ee 4 points 1 week ago (1 children)

Thanks for bringing this up. I drift in and out of Rimworld every now and then and I just realized I never did pick up this DLC.

[–] Ashtear@lemm.ee 3 points 1 week ago (2 children)

How'd you like Crossbell?

[–] Ashtear@lemm.ee 5 points 1 week ago (4 children)

I had major problems with Remake myself, mostly stemming from punishing encounter design and them padding out a 6+ hour section into a full game. The catwalk lights, the lab, and other stuff obliterated the pacing, and it was painfully obvious how much better the dungeon design based on the original content was when compared to the new stuff.

The good news is, in Rebirth, that 1:1 remake feeling is front and center if you want it, instead supplemented this time by optional content. I felt like I had much more room to put together materia builds, and it has one of the best video game soundtracks I've ever heard. I'd be over the moon if they did a version of Final Fantasy VI that felt like most of Rebirth did.

Except for the limit breaks. Why they didn't give those full target tracking and allowed them to whiff is an outright bizarre design decision (along with the constant splitting of the party).

 

cross-posted from: https://lemmy.zip/post/31761457

Forgotten Compositions: How Yuzo Koshiro Relived a Childhood Memory with 'Terranigma'

Recently, the legendary composer Yuzo Koshiro made an interesting announcement on social media, sharing how he had composed music for Terranigma, but only now remembered it after 28 years.

Today marks the 28th anniversary of Terranigma, and I’ve just remembered that I composed the theme for Beruga’s Laboratory!

Koshiro's statement is a reminder that prolific game music composers sometimes can't recall their older works due to the sheer volume of projects they've been involved with throughout their careers. Terranigma stands out as it was only released in Japan and PAL territories, which has made the game a rare gem for collectors and enthusiasts.

Interestingly, Koshiro is currently hard at work on Earthion, an upcoming Mega Drive/Genesis action shooter.


What's your favourite music track from Koshiro?

[–] Ashtear@lemm.ee 1 points 2 weeks ago

Still the longest not-live-service game I've ever played, although Pathfinder: Kingmaker gave it a run for its money recently.

 

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submitted 1 month ago* (last edited 1 month ago) by Ashtear@lemm.ee to c/jrpg@lemmy.zip
 

Releases May 30.

 

I started playing Disgaea 1 for my Discord server's game of the month. I bounced off of this game all the way back at release. Now, I've given it a fair shake and it's already feeling like another one of those I would actually have liked back in the day. My experience with this genre is still pretty limited; I've played Final Fantasy Tactics and Tactics Ogre: LUCT along with a couple of the newer Fire Emblem games.

What do you think are the must-play strategy JRPGs?

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