Blemgo

joined 1 year ago
[–] Blemgo@lemmy.world 1 points 10 hours ago

May I ask what made you ditch your IT career?

I'm in an IT career as well (admin work), relatively a newcomer (finished my apprenticeship 1-2 years ago), but honestly I've already considering whether this is right for me. Don't get me wrong, I love the work itself, just knowing that so many companies underfunding their IT department and thus causing more stress for it makes me question whether this is something I want to subject myself to.

[–] Blemgo@lemmy.world 13 points 1 week ago

That makes more sense. Thanks!

I guess the clip for (un)fastening it would make it a bit more recognizable for me.

[–] Blemgo@lemmy.world 22 points 1 week ago (11 children)

What's up with the sink plug thing?

Also, if anyone wants to learn writing code, they should first ask themselves what engine they want to use. C# and python seem to be the most sensible stuff. If someone's interested in Godot, then I can recommend the free course by GDQuest. It does teach some few basics for scripting, and their paid courses are very good thanks to their inbuilt practices and encouragement for experimentation. It does cost quite a bit and is still in Beta however.

If understanding the logic of programming is a struggle, then Scratch is a great tool for understanding it.

[–] Blemgo@lemmy.world 4 points 3 months ago

Ist ja auch irgendwie klar, wenn du praktisch ein thematisches Einkaufszentrum mit Eintrittspreis machst. Wahrscheinlich hätte das ganze wesentlich besser funktioniert, wenn die für die Attraktionen separat verlangt hätten. Dann wäre es wahrscheinlich ein besser Hangout-Spot für SciFi Fans und ähnlichen geworden.

[–] Blemgo@lemmy.world 12 points 3 months ago

I'm not sure I really agree with the reasoning on why HL:Ep3 was never developed. Sure, Valve game usually revolves around some game-changing mechanics, but at the same time, Episode 3 was more than just a game, but a sendoff of a big franchise, at least for a time, and a promise to their fans: that 3 episodes are made.

I think that this was one of the signs of the cracks forming in the game developing sector of Valve. It's been well known that the dev team within Valve has slowly developed to a more toxic environment where veterans vetoed a lof of stuff from newer employees, leading to stagnation and developers getting silently shunned for working on projects like TF2 because it wasn't considered "profitable", when there still was, and is, a sizeable community revolving it.

I would have said playing it safe and making a sort of "best of" of popular mechanics used in the previous games would've been the best choice, because that would be the best possible sendoff for the series of episodes. After all, at that point people mainly wanted a conclusion to the story arc, a moment of "this was the HL2 era, thank you for playing", rather than something completely new.

[–] Blemgo@lemmy.world 4 points 3 months ago

Ah, seems to be right, my bad.

Also, to correct myself a bit more: it was Europe's biggest datacenter.

[–] Blemgo@lemmy.world 14 points 3 months ago* (last edited 3 months ago) (2 children)

If memory serves right, one of Germany's datacenters went up in flames a few years ago because they had wooden flooring and no adequate fire suppression systems.

EDIT: it was in France, and Europe's biggest datacenter.

[–] Blemgo@lemmy.world 1 points 4 months ago (1 children)

While I agree that dd can be easily used, it still is a dumb command (as in its only purpose is to write and nothing else), which can result in some issues regarding validating the integrity of the installation, at least for a beginner.

Furthermore, it can be disastrous if you don't pay attention to what you type in, as it will happily overwrite anything you type in.

Also, I don't think that dd alone should be used as a backup, as it might result in inconsistent backups. The best simple backup system, no matter whether you are a beginner or an expert, are snapshots, and maybe using dd to backup those to an external drive to be sure.

[–] Blemgo@lemmy.world 1 points 4 months ago

I agree that once learning how to use dd programs like BalenaEtcher sort of become more clutter than anything else.

Still, something I would always prefer over dd is Ventoy, simply because not only allows me to easily make an ISO bootable, but allow multiple ISOs to be easily bootable on the same USB stick. I hope it never becomes abandonware.

[–] Blemgo@lemmy.world 12 points 4 months ago

That's why customer goodwill is so important. It can save you from doing a major mistake simply by the fans still buying the next game out of support for the studio.

Also, the "if we don't get funded" message rubs me the wrong. It feels like an appeal to emotion rather than an honest message. Something along the lines of "we'll continue looking for funding, though the project will be put on hold" would feel more genuine without tugging on heartstrings.

Let's see how their new game idea works out. Honestly a prophunt horror game seems interesting, but I feel it's pretty much done to death by free mods/gamemodes already.

[–] Blemgo@lemmy.world 2 points 4 months ago

It has always been a common strategy. Aim for the extremes, and then move to your actual goal to seem reasonable and make the opposition think they won.

[–] Blemgo@lemmy.world 5 points 4 months ago

Disclaimer: the article only mentions AI, which I interpret as LLM in my statements due to context.

It feels like this article somehow downplays the effects of AI bias, especially considering how many health insurances already play against their customers. Those companies might push for that tech for those very reasons, simply to save money.

However, I am for AI helping with bureaucracy, as long as one can guarantee its accuracy.

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