e0qdk

joined 2 years ago
[–] e0qdk@reddthat.com 10 points 1 month ago (9 children)

I really wish someone would just set up "GOG for anime seasons" and let me buy and download MP4 files (or whatever) so I can have an offline collection legally.

[–] e0qdk@reddthat.com 1 points 1 month ago (1 children)

I don't know what anyone else intends to do, but if I can fix the issues I'm currently looking at -- and no one else has stepped up in the interim -- I'll at least take a look at the 1.0 stuff. (I use mlmym and would like it to keep working...)

[–] e0qdk@reddthat.com 1 points 1 month ago (1 children)

the thumbnails now are even more clearly 4-pixel potatoes

pictrs's thumbnail parameter uses dumb raw pixel sampling -- which leaves something to be desired... It has other sampling options implemented (with resize, according to the docs), but they don't seem to accessible on my instance. You can remove thumbnail=96 if you want to get the image without that thumbnail sampling, at least.

make everything zoom 150%

I do this with my browser's UI (ctrl-plus keyboard shortcut in FF-based browsers works for me).

e.g. right side bar

[...document.querySelectorAll(".side")].forEach(sidebar => sidebar.remove())

You could also just adblock the element with class side.

[–] e0qdk@reddthat.com 4 points 1 month ago (4 children)

someone forks and maintains it.

MrKaplan already forked it and is keeping it on life support for lemmy.world. I've been trying to make enough sense of it to fix several issues that have been bugging me for a while, and will contribute my fixes there if I can figure them out.

I've only got a few hours each weekend where I have good concentration + enough free time to work on it, and don't know the relevant languages (Go, Rust, TypeScript), so my progress is pretty slow... but I'm still poking at it.

[–] e0qdk@reddthat.com 2 points 1 month ago (1 children)

Voting

You could support this by making vote buttons submit a form if JS isn't enabled. (That's what mlmym does.)

Can't manually switch between dark and light mode

Hmm... There are some pretty nifty things you can do with a hidden checkbox, label, and some clever CSS (e.g. html:has(#element:checked) + CSS variables -- though FYI :has is baseline 2023.)

Making it persistent would require some more effort -- e.g. form + cookies + server side style sheet selection, most likely. mlmym lets users change their theme w/o JS by submiting a form on the setting page. I'd have to think a bit if there's a good way to make it persistent across multiple requests for logged out users with a CDN caching things in between though...

only automatically based on browser settings

Doesn't actually work for me in a FF138-based browser w/ JS blocked via NoScript -- I always get light mode despite having a dark mode preference set. (Where do you have your prefers-color-scheme media query?)

Also, FYI I had to manually override font restriction -- otherwise all your buttons end up as tofu characters. (I think NoScript is being kind of unreasonably strict there by blocking first party fonts.) That's a papercut kind of issue, but figured I'd point it out in case it might save you some debugging time if you get confused NoScript users in the future.

[–] e0qdk@reddthat.com 4 points 1 month ago (1 children)

You're thinking about how much you want to **** rule, aren't you?

[–] e0qdk@reddthat.com 3 points 1 month ago (1 children)

Yuyushiki, maybe? It's slice-of-life with three girls in a computer club instead of a music club. I liked K-On's humor more, but I remember thinking they were similar when I watched it a long time ago.

[–] e0qdk@reddthat.com 3 points 1 month ago

This has only one type of puzzle that is repeated over and over again?

Not exactly. There's a basic idea underlying the puzzles (click on a circle and draw a line to the end point) but the game takes that trivial mechanic and really pushes it as far as it can. The game doesn't explicitly tell you what the symbols on the boards mean -- you have to infer that yourself through experimentation to figure out valid solutions with puzzle sequences to help you grasp an idea. The game is basically a giant meditation on observation/perspective/inference/the scientific method/learning/etc. If that sounds intriguing, you might like the game; if that sounds pretentious and annoying, you probably won't.

To the game's credit, it has some genuinely neat ideas. I strongly advise not looking anything up about the game if you think you might enjoy playing it. It's a game about discovery and some of the more interesting epiphanies you can have are easily spoiled...

And they want 37€ for this?

I got it for ~$10 from GOG a few years ago when it was on sale. 37€ is basically the launch price from almost a decade ago.

[–] e0qdk@reddthat.com 4 points 1 month ago

You can just use the rendered fat as a cooking fat for anything that pairs with the spices you infused it with.

Fried rice might be nice!

[–] e0qdk@reddthat.com 3 points 1 month ago

Trying to decide if I want to stick this out to find out what all the fuss is about or not.

I don't know if you'll enjoy the ride overall, but the show's a roller coaster with a long hill climb. It picks up later.

[–] e0qdk@reddthat.com 14 points 1 month ago (1 children)

I picked an RNG name since my old common username (from reddit, etc) was not available when I started on kbin.social (RIP) and I couldn't think of anything else I wanted to be called. I deliberately kept it short though. Not sure what to make of other RNG names -- esp. long unintelligible ones -- but I've seen at least one account that I think is legit which has a long, bizarre RNG-looking username and a non-English display name, so 🤷️

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