jwr1

joined 1 year ago
[–] jwr1@kbin.earth 3 points 3 weeks ago (1 children)

Actually, the migration tool is now out with the latest update. It is marked as "beta" as there are things that could be improved, but subscription migration does work between Mbin and Lemmy accounts.

[–] jwr1@kbin.earth 5 points 3 weeks ago (1 children)

This was the answer! After switching categories, I am no longer required to conform to the new policy.

[–] jwr1@kbin.earth 7 points 3 weeks ago (2 children)

That's actually a great idea. I just checked, and it looks like a lot of the browsers fall under the Communication category, which should be fine for a Lemmy app also.

 

Solved: If any app developers run into this issue, I recommend setting the app's category to Communication (instead of Social), then you will no longer be required to declare a CSAE standard for your app.


I was trying to release an update for Interstellar (my Mbin/Lemmy app) today, and I ran into Google Play's new Child Safety Standards policy that requires the following if your app is in the Social category:

This means, at the very least, I need to write a whole new document (and link to it), addressing how my app's standards are against CSAE (I guess, but I'm not even sure what they want me to put in the document, they're not being clear). Technically, my app already has a report button that allows you to report a post or comment to community moderators and admins, so I'm just going to hope that's good enough.

They act like I, as the app developer, am responsible for the content that a user views, but a user could sign in to any number of Lemmy or Mbin servers that I have no control over whatsoever.

And apparently, this was supposed to be enforced on January 22, 2025, but I don't even remember hearing anything about this till now. Luckily, I was able to extend the deadline till March 19, 2025.

I guess I just wanted to rant about Google Play's crazy developer requirements, and see if anybody else has run into this yet.

[–] jwr1@kbin.earth 8 points 1 month ago (1 children)

Lol, yeah, maybe we should standardize the icons. If I remember correctly, I did look at the thunder app to pick some of the icons, so maybe it's at least the same between Thunder and Interstellar.

If there's anything you'd specifically like to work on, just let me know.

 

Hello all, and happy New Year!

If you haven't heard of Interstellar before, it's an Mbin and Lemmy app (available on Android and Linux). It includes many interesting features such as Settings Profiles (easily change a group of settings at once), a Markdown Editor with automatic (and manual) draft support, Push Notification support through UnifiedPush, content filter lists to hide (or warn about) content that matches from a list of words (including different match modes, such as Whole Word and RegEx), Microblogging from Mbin, and much more. I've also worked on an upcoming feature that will allow you to migrate your magazine (community) and user subscriptions & blocks between your signed-in accounts. This includes some interoperability between Mbin & Lemmy accounts as well!

Interstellar still has much to be worked on though, and it is starting to be too much for just one person. So, I am putting out this request for any Flutter developers who would like to help make Interstellar better. If this sounds interesting, please take a look at the GitHub and join the Matrix (chat) so we can figure out the next steps.

Below are some of the major goals I have for Interstellar (no specific order):

  • Finish up the redesign
  • Release on more platforms, including iOS, macOS, and Windows
  • Flesh out Lemmy support
  • Create an official list of features, and update old screenshots
  • Create a landing page website for Interstellar

I feel an iOS release is much more viable than it was a year ago, thanks to our sponsors. If you don't know, an Apple developer account costs $100 annually! If anyone's interested in iOS support, let me know so I can collect votes. I don't have a Mac, though, so I'd have to use a virtual machine to get publishing set up; hopefully I could get it automated afterward. It would also be very helpful if I had a collaborator who could lead the Apple side of things, including testing, development, and possibly releases; that would make Apple support way more viable.

Other ways to contribute

  • Report bugs: If you find any bugs you'd like to report, you can create an issue on GitHub or post on the Mbin magazine or Matrix chat.
  • Translate: If you'd like to help localize Interstellar, the translations are made through the Hosted Weblate.
  • Financially: If you'd like to donate monetarily, you can see a list of options on kbin.earth's about page, or in the sponsor section on the GitHub.
  • Feedback: Any feedback is great (good or bad); it helps me know what features are used, what aspects to focus on, what to improve, etc. At the moment, no telemetry or analytics are used, so the only feedback I have is what you guys tell me. If you have any ideas for the app too, feel free to share.
[–] jwr1@kbin.earth 2 points 1 month ago (2 children)

I'm a bit confused then; there should be a loading indicator that displays once the button is pressed, which prevents you from tapping it multiple times. It should look like this now: .

If this isn't too much work, the next time you have the null check error show up, would you be able to comment back here (or dm me) with exactly what you did, including which post/comment it was you were interacting with?

[–] jwr1@kbin.earth 3 points 1 month ago (4 children)
  • That was something I specifically tried to fix in the last update (the posting button not appearing to work). After the update, almost all buttons that connect to the api have a loading indicator now. Would you be able to verify you are on the latest version: v0.7.1.
  • I have seen that error before (null check), which I can definitely try to investigate, but I'll likely need more context (such as a post it happens on) to be able to figure out exactly what's causing the issue.
[–] jwr1@kbin.earth 5 points 1 month ago (6 children)

What bugs/issues does Interstellar have that you would like to see fixed? I'm Interstellar's developer btw. I tried to get the majority of the know bugs fixed in the last big update. If there's anything specific you're running into, I can try to focus on that.

[–] jwr1@kbin.earth 1 points 2 months ago

Happy cake day :)

[–] jwr1@kbin.earth 4 points 2 months ago (2 children)

When the OP was initially made, I actually did end up adding clubsall to the defed. list, but I feel like I might have done that prematurely. I took a brief look at the Clubsall website, and I couldn't really tell that there was anything inherently evil about it. Sure, the usernames and community names don't display the server they come from, but I feel like that's more of a frontend/design decision (any Lemmy frontend or app could do the same), and if you hover over the names on desktop (or click on them), you can see the URL still has the instance of the users and communities. Maybe that's a good idea for a setting that could be added, where the user can toggle whether the username or community domain is displayed or not.

Yes, there are still many improvements to be made, such as a link back to the original user on their instance would be nice, federation support needs to be worked on, and probably much more. And I will admit, the fact that they don't currently have a developer doesn't bode well in fixing some of these issues, but I feel like if we are going to block them, we should come up with some definitive reason, and have it defined in our kbin.earth rules list. If we block clubsall for being closed source and having incomplete federation, then we would need to block threads.net as well (for the same reasons). At the moment, neither of those two technically break our rules; if we were to block them, we would need to make a decision as an instance to add another rule.

The clubsall creator already made a comment in the OP stating that the open sourcing and federation issues were being worked on. I know @vinay_clubsall@lemmy.world isn't the developer, but maybe he would have some sort of explanation for the additional subdomains that are being used for federation, which appear to be used to dodge defederation (I haven't personally experienced this though). I try not to assume the worse in a situation, so I'd like to give Clubsall the benefit of the doubt. However, if it is found that they have evil intentions (such as dodging defederation), then I will definitely reblock the domain.

[–] jwr1@kbin.earth 5 points 2 months ago (1 children)

Yes, more contributors would be great!

[–] jwr1@kbin.earth 9 points 3 months ago (1 children)

Piefed just needs an api, then we can add supoort as app developers.

[–] jwr1@kbin.earth 2 points 4 months ago (1 children)

If there are any specific features you feel are missing, feel free to reach out. We are always looking to improve. (I'm the developer btw.)

Even now, we have several major features queued for the next update and are in the process of a much needed ui overhaul.

 

Disney Epic Mickey: Rebrushed is OUT NOW! Get it here: https://epicmickey.thqnordic.com/

In a world ravaged by a mysterious villain and his terrifying goons, the fate of its citizens rest in the hands of one. Epic Mickey is back! Unleash the power of the brush on PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch.

 

THQ Nordic has released a demo for Epic Mickey Rebrushed that offers gameplay up until the boat ride in the first section of the game.

Here's the trailer for the demo on YouTube: youtu.be/P0xHpwEKPYc

As a reminder, the full game releases in one month, on Sepetember 24th.

 

Copied from linked post:

I'm very happy to announce the release of htmx 2.0. This release ends support for Internet Explorer and tightens up some
defaults, but does not change most of the core functionality or the core API of the library.

Note that we are not marking 2.0 as latest in NPM
because we do not want to force-upgrade users who are relying on non-versioned CDN URLs for htmx. Instead, 1.x will
remain latest and the 2.0 line will remain next until Jan 1, 2025. The website, however, will reference 2.0.

Major Changes

  • All extensions have been moved out of the core repository to their own repo
    and website: https://extensions.htmx.org. They are now all versioned individually and can be developed outside of
    the normal (slow) htmx release cadence.

    • Most 1.x extensions will work with 2.x, however the SSE extension did have a break and must be upgraded.
    • The older extensions remain in the /dist/ext directory so as to not break the URLs of CDNs like unpkg, but please
      move to the new extension URLs going forward
  • We removed the deprecated hx-sse and hx-ws attributes in favor of the extensions, which were available and
    recommended in 1.x.

  • HTTP DELETE requests now use parameters, rather than form encoded bodies, for their payload (This is in accordance w/ the spec.)

  • We now provide specific files in /dist for the various JavaScript module styles:

    • ESM Modules: /dist/htmx.esm.js
    • AMD Modules: /dist/htmx.amd.js
    • CJS Modules: /dist/htmx.cjs.js
    • The /dist/htmx.js file continues to be browser-loadable
  • The hx-on attribute, with its special syntax, has been removed in favor of the less-hacky hx-on: syntax.

Minor Changes

  • We made some default changes:
    • htmx.config.scrollBehavior was changed to 'instant' from 'smooth'
    • As mentioned previously, DELETE requests now use query parameters, rather than a form-encoded body. This can
      be reverted by setting htmx.methodsThatUseUrlParams to the value ['get'],
    • htmx.config.selfRequestsOnly now defaults to true rather than false

Features

Not much, really:

  • The selectAndSwap() internal API method was replaced with the public (and much better) swap() method
  • Web Component support has been improved dramatically
  • And the biggest feature of this release: the website now supports dark mode! (Thanks @pokonski!)

A complete upgrade guide can be found here:

htmx 1.x -> 2.x Migration Guide

If you require IE compatibility, the 1.x will continue to be supported for the foreseeable future.

 

This post doesn't directly affect kbin.social users, but it is relevant. It discusses some of the potential pros/cons of Kbin and the pros/cons of Mbin, and also the direction the kbin.earth server is heading.

79
submitted 11 months ago* (last edited 11 months ago) by jwr1@kbin.earth to c/rust@programming.dev
 

Empowering everyone to build reliable and efficient software.

 

I don't have a lot to say this time, but here's the biggest Interstellar update we've had so far. This update includes almost full support for Lemmy (notification viewing, direct messages, and post creation don't work yet though), there's a new user/magazine mentions feature, user profile pages now let you view a user's comments and follows, and even more listed below. Additionally, Interstellar is now out on Google Play to the public. Here's the full list of new features and fixes that were included in this update:

New

  • General Lemmy support, including account login, feed view, voting, commenting, viewing communities, viewing user profiles, searching, and more. The main features not included in this release are viewing notifications, viewing/interacting with direct messages, and creating new posts. Thanks @jwr1 and @olorin99.
  • Support for editing your user profile, including the about and uploading a new profile avatar and banner; thanks @olorin99.
  • Huge improvements to the user screen, including being able to view a user's threads, microblogs, comments, replies, follows, and followers; thanks @olorin99.
  • A new user/magazine mention feature; if a user/magazine mention is detected in markdown, it tries to fetch the corresponding avatar and name and allows you to click to view the user/magazine page if available.
  • Support for blocking users, magazines, and domains.
  • Support for reporting posts and comments.
  • Show a copy button on the open link dialog.
  • Show an option for posts and comments to open them in a browser.
  • Add local filter to magazines explore.

Fixes

  • Add post/comment deletion confirmation.
  • Fix account list sorting to go by host, then the local name.
  • Fix the coloring for the subscribe button so it's easier to tell when you're subscribed or not.
  • Hide the error snack bar for several common errors, including render layout issues and image loading issues.
  • Fix empty search error from the search screen.

GitHub: github.com/jwr1/interstellar
Magazine: https://kbin.earth/m/interstellar
Matrix: #kbin-interstellar:matrix.org
Google Play: play.google.com/store/apps/details?id=one.jwr.interstellar


Just as a side note, those who have the app previously installed will need to re-signin into their accounts and might need to clear their app data if the app doesn't start up, as a few changes have been made with the way accounts are stored.

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